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authorShauren <shauren.trinity@gmail.com>2013-02-27 13:17:20 +0100
committerShauren <shauren.trinity@gmail.com>2013-02-27 13:17:20 +0100
commit9301e31a4e895d79c518c0002da7cedeaff5df74 (patch)
tree80f28381591f1b656ecc72d340457465ef215b26 /src/server/game/Handlers/SpellHandler.cpp
parent480c6cf4dd8965627aa7bc6e903558f2fa5c3ea6 (diff)
Core/Spells: Allow free casting of player's own spells on vehicle seats with flag VEHICLE_SEAT_FLAG_CAN_ATTACK
Diffstat (limited to 'src/server/game/Handlers/SpellHandler.cpp')
-rw-r--r--src/server/game/Handlers/SpellHandler.cpp39
1 files changed, 22 insertions, 17 deletions
diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp
index 45cb8164775..8f63345925d 100644
--- a/src/server/game/Handlers/SpellHandler.cpp
+++ b/src/server/game/Handlers/SpellHandler.cpp
@@ -320,7 +320,6 @@ void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket)
}
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
-
if (!spellInfo)
{
sLog->outError(LOG_FILTER_NETWORKIO, "WORLD: unknown spell id %u", spellId);
@@ -328,31 +327,37 @@ void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket)
return;
}
- if (mover->GetTypeId() == TYPEID_PLAYER)
+ if (spellInfo->IsPassive())
{
- // not have spell in spellbook or spell passive and not casted by client
- if (!mover->ToPlayer()->HasActiveSpell (spellId) || spellInfo->IsPassive())
- {
- //cheater? kick? ban?
- recvPacket.rfinish(); // prevent spam at ignore packet
- return;
- }
+ recvPacket.rfinish(); // prevent spam at ignore packet
+ return;
}
- else
+
+ Unit* caster = mover;
+ if (caster->GetTypeId() == TYPEID_UNIT && !caster->ToCreature()->HasSpell(spellId))
{
- // not have spell in spellbook or spell passive and not casted by client
- if ((mover->GetTypeId() == TYPEID_UNIT && !mover->ToCreature()->HasSpell(spellId)) || spellInfo->IsPassive())
+ // If the vehicle creature does not have the spell but it allows the passenger to cast own spells
+ // change caster to player and let him cast
+ if (!_player->IsOnVehicle(caster) || spellInfo->CheckVehicle(_player) != SPELL_CAST_OK)
{
- //cheater? kick? ban?
recvPacket.rfinish(); // prevent spam at ignore packet
return;
}
+
+ caster = _player;
+ }
+
+ if (caster->GetTypeId() == TYPEID_PLAYER && !caster->ToPlayer()->HasActiveSpell(spellId))
+ {
+ // not have spell in spellbook
+ recvPacket.rfinish(); // prevent spam at ignore packet
+ return;
}
// Client is resending autoshot cast opcode when other spell is casted during shoot rotation
// Skip it to prevent "interrupt" message
- if (spellInfo->IsAutoRepeatRangedSpell() && _player->GetCurrentSpell(CURRENT_AUTOREPEAT_SPELL)
- && _player->GetCurrentSpell(CURRENT_AUTOREPEAT_SPELL)->m_spellInfo == spellInfo)
+ if (spellInfo->IsAutoRepeatRangedSpell() && caster->GetCurrentSpell(CURRENT_AUTOREPEAT_SPELL)
+ && caster->GetCurrentSpell(CURRENT_AUTOREPEAT_SPELL)->m_spellInfo == spellInfo)
{
recvPacket.rfinish();
return;
@@ -367,7 +372,7 @@ void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket)
// client provided targets
SpellCastTargets targets;
- targets.Read(recvPacket, mover);
+ targets.Read(recvPacket, caster);
HandleClientCastFlags(recvPacket, castFlags, targets);
// auto-selection buff level base at target level (in spellInfo)
@@ -380,7 +385,7 @@ void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket)
spellInfo = actualSpellInfo;
}
- Spell* spell = new Spell(mover, spellInfo, TRIGGERED_NONE, 0, false);
+ Spell* spell = new Spell(caster, spellInfo, TRIGGERED_NONE, 0, false);
spell->m_cast_count = castCount; // set count of casts
spell->prepare(&targets);
}