diff options
author | xinef1 <w.szyszko2@gmail.com> | 2017-02-06 01:10:15 +0100 |
---|---|---|
committer | ariel- <ariel-@users.noreply.github.com> | 2017-02-05 21:10:15 -0300 |
commit | c6060dd0c511ddad3cb1f0423aa9ccf2de7aedec (patch) | |
tree | f418ab2a2b7f12bf5384e8653eeb3481370108b6 /src/server/game/Handlers/SpellHandler.cpp | |
parent | d06391d0628ffbf43da471c83653853b0926b4ab (diff) |
Core/Spells: Remade trajectory target selection (#19048)
* Remade trajectory target selection
* Added possibility to apply conditions to trajectory spells
* Properly recalculate delay time if CMSG_UPDATE_PROJECTILE_POSITION is received
Diffstat (limited to 'src/server/game/Handlers/SpellHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/SpellHandler.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp index 32ace07d9ec..955bb114ec4 100644 --- a/src/server/game/Handlers/SpellHandler.cpp +++ b/src/server/game/Handlers/SpellHandler.cpp @@ -701,6 +701,9 @@ void WorldSession::HandleUpdateProjectilePosition(WorldPacket& recvPacket) pos.Relocate(x, y, z); spell->m_targets.ModDst(pos); + // we changed dest, recalculate flight time + spell->RecalculateDelayMomentForDst(); + WorldPacket data(SMSG_SET_PROJECTILE_POSITION, 21); data << uint64(casterGuid); data << uint8(castCount); |