aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/SpellHandler.cpp
diff options
context:
space:
mode:
authorxinef1 <w.szyszko2@gmail.com>2017-02-06 01:10:15 +0100
committerariel- <ariel-@users.noreply.github.com>2017-02-05 21:10:15 -0300
commitc6060dd0c511ddad3cb1f0423aa9ccf2de7aedec (patch)
treef418ab2a2b7f12bf5384e8653eeb3481370108b6 /src/server/game/Handlers/SpellHandler.cpp
parentd06391d0628ffbf43da471c83653853b0926b4ab (diff)
Core/Spells: Remade trajectory target selection (#19048)
* Remade trajectory target selection * Added possibility to apply conditions to trajectory spells * Properly recalculate delay time if CMSG_UPDATE_PROJECTILE_POSITION is received
Diffstat (limited to 'src/server/game/Handlers/SpellHandler.cpp')
-rw-r--r--src/server/game/Handlers/SpellHandler.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp
index 32ace07d9ec..955bb114ec4 100644
--- a/src/server/game/Handlers/SpellHandler.cpp
+++ b/src/server/game/Handlers/SpellHandler.cpp
@@ -701,6 +701,9 @@ void WorldSession::HandleUpdateProjectilePosition(WorldPacket& recvPacket)
pos.Relocate(x, y, z);
spell->m_targets.ModDst(pos);
+ // we changed dest, recalculate flight time
+ spell->RecalculateDelayMomentForDst();
+
WorldPacket data(SMSG_SET_PROJECTILE_POSITION, 21);
data << uint64(casterGuid);
data << uint8(castCount);