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authorCarbenium <carbenium@outlook.com>2016-02-03 17:14:15 +0100
committerCarbenium <carbenium@outlook.com>2016-02-03 17:14:15 +0100
commitff9ac9f9b0768fc97f00b24188f53f94516b3ef2 (patch)
tree7579717de8dac07048bde86a25b735a5942c41c4 /src/server/game/Handlers/SpellHandler.cpp
parentca967f4374008a6c60540bbc2897fbcc61824372 (diff)
Core/PacketIO: Use Vector3 instead of Position since orientation isn't included (MissileTrajectoryCollision and UpdateMissileTrajectory)
Diffstat (limited to 'src/server/game/Handlers/SpellHandler.cpp')
-rw-r--r--src/server/game/Handlers/SpellHandler.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp
index 4d464e8d39d..1a0d5b16663 100644
--- a/src/server/game/Handlers/SpellHandler.cpp
+++ b/src/server/game/Handlers/SpellHandler.cpp
@@ -579,9 +579,9 @@ void WorldSession::HandleMissileTrajectoryCollision(WorldPackets::Spells::Missil
WorldPacket data(SMSG_NOTIFY_MISSILE_TRAJECTORY_COLLISION, 21);
data << packet.Target;
data << uint8(packet.CastID);
- data << float(packet.CollisionPos.m_positionX);
- data << float(packet.CollisionPos.m_positionY);
- data << float(packet.CollisionPos.m_positionZ);
+ data << float(packet.CollisionPos.x);
+ data << float(packet.CollisionPos.y);
+ data << float(packet.CollisionPos.z);
caster->SendMessageToSet(&data, true);
}