diff options
author | Shauren <shauren.trinity@gmail.com> | 2014-08-01 22:06:33 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2014-08-01 22:06:33 +0200 |
commit | 58ecb7367487a56f6e60f146e21afc589f774979 (patch) | |
tree | 168bd975a5d2ef34f9f3cd30d945e3f7cf7df628 /src/server/game/Handlers/TradeHandler.cpp | |
parent | 648abaa2f60f9bba0a09f346bc372c6ceed7175f (diff) |
Core/Trade: Replaced SendNotification hacks with proper trade packets
Diffstat (limited to 'src/server/game/Handlers/TradeHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/TradeHandler.cpp | 176 |
1 files changed, 107 insertions, 69 deletions
diff --git a/src/server/game/Handlers/TradeHandler.cpp b/src/server/game/Handlers/TradeHandler.cpp index 884c4a83b15..e8acef83ee2 100644 --- a/src/server/game/Handlers/TradeHandler.cpp +++ b/src/server/game/Handlers/TradeHandler.cpp @@ -30,38 +30,27 @@ #include "Language.h" #include "AccountMgr.h" -void WorldSession::SendTradeStatus(TradeStatus status) +void WorldSession::SendTradeStatus(TradeStatusInfo const& info) { - WorldPacket data; + WorldPacket data(SMSG_TRADE_STATUS, 13); + data << uint32(info.Status); - switch (status) + switch (info.Status) { case TRADE_STATUS_BEGIN_TRADE: - data.Initialize(SMSG_TRADE_STATUS, 4+8); - data << uint32(status); - data << uint64(0); + data << uint64(info.TraderGuid); // CGTradeInfo::m_tradingPlayer break; case TRADE_STATUS_OPEN_WINDOW: - data.Initialize(SMSG_TRADE_STATUS, 4+4); - data << uint32(status); - data << uint32(0); // added in 2.4.0 + data << uint32(0); // CGTradeInfo::m_tradeID break; case TRADE_STATUS_CLOSE_WINDOW: - data.Initialize(SMSG_TRADE_STATUS, 4+4+1+4); - data << uint32(status); - data << uint32(0); - data << uint8(0); - data << uint32(0); + data << uint32(info.Result); // InventoryResult + data << uint8(info.IsTargetResult); // bool isTargetError; used for: EQUIP_ERR_BAG_FULL, EQUIP_ERR_CANT_CARRY_MORE_OF_THIS, EQUIP_ERR_MISSING_REAGENT, EQUIP_ERR_ITEM_MAX_LIMIT_CATEGORY_COUNT_EXCEEDED + data << uint32(info.ItemLimitCategoryId); // ItemLimitCategory.dbc entry break; - case TRADE_STATUS_ONLY_CONJURED: - case TRADE_STATUS_NOT_ELIGIBLE: - data.Initialize(SMSG_TRADE_STATUS, 4+1); - data << uint32(status); - data << uint8(0); - break; - default: - data.Initialize(SMSG_TRADE_STATUS, 4); - data << uint32(status); + case TRADE_STATUS_WRONG_REALM: + case TRADE_STATUS_NOT_ON_TAPLIST: + data << uint8(info.Slot); // Trade slot; -1 here clears CGTradeInfo::m_tradeMoney break; } @@ -86,7 +75,7 @@ void WorldSession::SendUpdateTrade(bool trader_data /*= true*/) WorldPacket data(SMSG_TRADE_STATUS_EXTENDED, 1+4+4+4+4+4+7*(1+4+4+4+4+8+4+4+4+4+8+4+4+4+4+4+4)); data << uint8(trader_data); // 1 means traders data, 0 means own - data << uint32(0); // added in 2.4.0, this value must be equal to value from TRADE_STATUS_OPEN_WINDOW status packet (different value for different players to block multiple trades?) + data << uint32(0); // CGTradeInfo::m_tradeID data << uint32(TRADE_SLOT_COUNT); // trade slots count/number?, = next field in most cases data << uint32(TRADE_SLOT_COUNT); // trade slots count/number?, = prev field in most cases data << uint32(view_trade->GetMoney()); // trader gold @@ -271,14 +260,15 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/) Item* myItems[TRADE_SLOT_TRADED_COUNT] = { NULL, NULL, NULL, NULL, NULL, NULL }; Item* hisItems[TRADE_SLOT_TRADED_COUNT] = { NULL, NULL, NULL, NULL, NULL, NULL }; - bool myCanCompleteTrade = true, hisCanCompleteTrade = true; // set before checks for propertly undo at problems (it already set in to client) my_trade->SetAccepted(true); + TradeStatusInfo info; if (!_player->IsWithinDistInMap(trader, TRADE_DISTANCE, false)) { - SendTradeStatus(TRADE_STATUS_TARGET_TO_FAR); + info.Status = TRADE_STATUS_TARGET_TO_FAR; + SendTradeStatus(info); my_trade->SetAccepted(false); return; } @@ -286,7 +276,9 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/) // not accept case incorrect money amount if (!_player->HasEnoughMoney(my_trade->GetMoney())) { - SendNotification(LANG_NOT_ENOUGH_GOLD); + info.Status = TRADE_STATUS_CLOSE_WINDOW; + info.Result = EQUIP_ERR_NOT_ENOUGH_MONEY; + SendTradeStatus(info); my_trade->SetAccepted(false, true); return; } @@ -294,21 +286,27 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/) // not accept case incorrect money amount if (!trader->HasEnoughMoney(his_trade->GetMoney())) { - trader->GetSession()->SendNotification(LANG_NOT_ENOUGH_GOLD); + info.Status = TRADE_STATUS_CLOSE_WINDOW; + info.Result = EQUIP_ERR_NOT_ENOUGH_MONEY; + trader->GetSession()->SendTradeStatus(info); his_trade->SetAccepted(false, true); return; } if (_player->GetMoney() >= MAX_MONEY_AMOUNT - his_trade->GetMoney()) { - _player->SendEquipError(EQUIP_ERR_TOO_MUCH_GOLD, NULL, NULL); + info.Status = TRADE_STATUS_CLOSE_WINDOW; + info.Result = EQUIP_ERR_TOO_MUCH_GOLD; + SendTradeStatus(info); my_trade->SetAccepted(false, true); return; } if (trader->GetMoney() >= MAX_MONEY_AMOUNT - my_trade->GetMoney()) { - trader->SendEquipError(EQUIP_ERR_TOO_MUCH_GOLD, NULL, NULL); + info.Status = TRADE_STATUS_CLOSE_WINDOW; + info.Result = EQUIP_ERR_TOO_MUCH_GOLD; + trader->GetSession()->SendTradeStatus(info); his_trade->SetAccepted(false, true); return; } @@ -320,14 +318,16 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/) { if (!item->CanBeTraded(false, true)) { - SendTradeStatus(TRADE_STATUS_TRADE_CANCELED); + info.Status = TRADE_STATUS_TRADE_CANCELED; + SendTradeStatus(info); return; } if (item->IsBindedNotWith(trader)) { - SendTradeStatus(TRADE_STATUS_NOT_ELIGIBLE); - SendTradeStatus(TRADE_STATUS_CLOSE_WINDOW/*TRADE_STATUS_TRADE_CANCELED*/); + info.Status = TRADE_STATUS_CLOSE_WINDOW; + info.Result = EQUIP_ERR_CANNOT_TRADE_THAT; + SendTradeStatus(info); return; } } @@ -336,7 +336,8 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/) { if (!item->CanBeTraded(false, true)) { - SendTradeStatus(TRADE_STATUS_TRADE_CANCELED); + info.Status = TRADE_STATUS_TRADE_CANCELED; + SendTradeStatus(info); return; } //if (item->IsBindedNotWith(_player)) // dont mark as invalid when his item isnt good (not exploitable because if item is invalid trade will fail anyway later on the same check) @@ -431,31 +432,37 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/) } // inform partner client - trader->GetSession()->SendTradeStatus(TRADE_STATUS_TRADE_ACCEPT); + info.Status = TRADE_STATUS_TRADE_ACCEPT; + trader->GetSession()->SendTradeStatus(info); // test if item will fit in each inventory - hisCanCompleteTrade = (trader->CanStoreItems(myItems, TRADE_SLOT_TRADED_COUNT) == EQUIP_ERR_OK); - myCanCompleteTrade = (_player->CanStoreItems(hisItems, TRADE_SLOT_TRADED_COUNT) == EQUIP_ERR_OK); + TradeStatusInfo myCanCompleteInfo, hisCanCompleteInfo; + hisCanCompleteInfo.Result = trader->CanStoreItems(myItems, TRADE_SLOT_TRADED_COUNT, &hisCanCompleteInfo.ItemLimitCategoryId); + myCanCompleteInfo.Result = _player->CanStoreItems(hisItems, TRADE_SLOT_TRADED_COUNT, &myCanCompleteInfo.ItemLimitCategoryId); clearAcceptTradeMode(myItems, hisItems); // in case of missing space report error - if (!myCanCompleteTrade) + if (myCanCompleteInfo.Result != EQUIP_ERR_OK) { clearAcceptTradeMode(my_trade, his_trade); - SendNotification(LANG_NOT_FREE_TRADE_SLOTS); - trader->GetSession()->SendNotification(LANG_NOT_PARTNER_FREE_TRADE_SLOTS); + myCanCompleteInfo.Status = TRADE_STATUS_CLOSE_WINDOW; + trader->GetSession()->SendTradeStatus(myCanCompleteInfo); + myCanCompleteInfo.IsTargetResult = true; + SendTradeStatus(myCanCompleteInfo); my_trade->SetAccepted(false); his_trade->SetAccepted(false); return; } - else if (!hisCanCompleteTrade) + else if (hisCanCompleteInfo.Result != EQUIP_ERR_OK) { clearAcceptTradeMode(my_trade, his_trade); - SendNotification(LANG_NOT_PARTNER_FREE_TRADE_SLOTS); - trader->GetSession()->SendNotification(LANG_NOT_FREE_TRADE_SLOTS); + hisCanCompleteInfo.Status = TRADE_STATUS_CLOSE_WINDOW; + SendTradeStatus(hisCanCompleteInfo); + hisCanCompleteInfo.IsTargetResult = true; + trader->GetSession()->SendTradeStatus(hisCanCompleteInfo); my_trade->SetAccepted(false); his_trade->SetAccepted(false); return; @@ -524,12 +531,14 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/) trader->SaveInventoryAndGoldToDB(trans); CharacterDatabase.CommitTransaction(trans); - trader->GetSession()->SendTradeStatus(TRADE_STATUS_TRADE_COMPLETE); - SendTradeStatus(TRADE_STATUS_TRADE_COMPLETE); + info.Status = TRADE_STATUS_TRADE_COMPLETE; + trader->GetSession()->SendTradeStatus(info); + SendTradeStatus(info); } else { - trader->GetSession()->SendTradeStatus(TRADE_STATUS_TRADE_ACCEPT); + info.Status = TRADE_STATUS_TRADE_ACCEPT; + trader->GetSession()->SendTradeStatus(info); } } @@ -548,8 +557,10 @@ void WorldSession::HandleBeginTradeOpcode(WorldPacket& /*recvPacket*/) if (!my_trade) return; - my_trade->GetTrader()->GetSession()->SendTradeStatus(TRADE_STATUS_OPEN_WINDOW); - SendTradeStatus(TRADE_STATUS_OPEN_WINDOW); + TradeStatusInfo info; + info.Status = TRADE_STATUS_OPEN_WINDOW; + my_trade->GetTrader()->GetSession()->SendTradeStatus(info); + SendTradeStatus(info); } void WorldSession::SendCancelTrade() @@ -557,7 +568,9 @@ void WorldSession::SendCancelTrade() if (PlayerRecentlyLoggedOut() || PlayerLogout()) return; - SendTradeStatus(TRADE_STATUS_TRADE_CANCELED); + TradeStatusInfo info; + info.Status = TRADE_STATUS_TRADE_CANCELED; + SendTradeStatus(info); } void WorldSession::HandleCancelTradeOpcode(WorldPacket& /*recvPacket*/) @@ -575,27 +588,32 @@ void WorldSession::HandleInitiateTradeOpcode(WorldPacket& recvPacket) if (GetPlayer()->m_trade) return; + TradeStatusInfo info; if (!GetPlayer()->IsAlive()) { - SendTradeStatus(TRADE_STATUS_YOU_DEAD); + info.Status = TRADE_STATUS_YOU_DEAD; + SendTradeStatus(info); return; } if (GetPlayer()->HasUnitState(UNIT_STATE_STUNNED)) { - SendTradeStatus(TRADE_STATUS_YOU_STUNNED); + info.Status = TRADE_STATUS_YOU_STUNNED; + SendTradeStatus(info); return; } if (isLogingOut()) { - SendTradeStatus(TRADE_STATUS_YOU_LOGOUT); + info.Status = TRADE_STATUS_YOU_LOGOUT; + SendTradeStatus(info); return; } if (GetPlayer()->IsInFlight()) { - SendTradeStatus(TRADE_STATUS_TARGET_TO_FAR); + info.Status = TRADE_STATUS_TARGET_TO_FAR; + SendTradeStatus(info); return; } @@ -609,55 +627,64 @@ void WorldSession::HandleInitiateTradeOpcode(WorldPacket& recvPacket) if (!pOther) { - SendTradeStatus(TRADE_STATUS_NO_TARGET); + info.Status = TRADE_STATUS_NO_TARGET; + SendTradeStatus(info); return; } if (pOther == GetPlayer() || pOther->m_trade) { - SendTradeStatus(TRADE_STATUS_BUSY); + info.Status = TRADE_STATUS_BUSY; + SendTradeStatus(info); return; } if (!pOther->IsAlive()) { - SendTradeStatus(TRADE_STATUS_TARGET_DEAD); + info.Status = TRADE_STATUS_TARGET_DEAD; + SendTradeStatus(info); return; } if (pOther->IsInFlight()) { - SendTradeStatus(TRADE_STATUS_TARGET_TO_FAR); + info.Status = TRADE_STATUS_TARGET_TO_FAR; + SendTradeStatus(info); return; } if (pOther->HasUnitState(UNIT_STATE_STUNNED)) { - SendTradeStatus(TRADE_STATUS_TARGET_STUNNED); + info.Status = TRADE_STATUS_TARGET_STUNNED; + SendTradeStatus(info); return; } if (pOther->GetSession()->isLogingOut()) { - SendTradeStatus(TRADE_STATUS_TARGET_LOGOUT); + info.Status = TRADE_STATUS_TARGET_LOGOUT; + SendTradeStatus(info); return; } if (pOther->GetSocial()->HasIgnore(GetPlayer()->GetGUIDLow())) { - SendTradeStatus(TRADE_STATUS_IGNORE_YOU); + info.Status = TRADE_STATUS_IGNORE_YOU; + SendTradeStatus(info); return; } if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_TRADE) && pOther->GetTeam() !=_player->GetTeam()) { - SendTradeStatus(TRADE_STATUS_WRONG_FACTION); + info.Status = TRADE_STATUS_WRONG_FACTION; + SendTradeStatus(info); return; } if (!pOther->IsWithinDistInMap(_player, TRADE_DISTANCE, false)) { - SendTradeStatus(TRADE_STATUS_TARGET_TO_FAR); + info.Status = TRADE_STATUS_TARGET_TO_FAR; + SendTradeStatus(info); return; } @@ -671,10 +698,9 @@ void WorldSession::HandleInitiateTradeOpcode(WorldPacket& recvPacket) _player->m_trade = new TradeData(_player, pOther); pOther->m_trade = new TradeData(pOther, _player); - WorldPacket data(SMSG_TRADE_STATUS, 12); - data << uint32(TRADE_STATUS_BEGIN_TRADE); - data << uint64(_player->GetGUID()); - pOther->GetSession()->SendPacket(&data); + info.Status = TRADE_STATUS_BEGIN_TRADE; + info.TraderGuid = _player->GetGUID(); + pOther->GetSession()->SendTradeStatus(info); } void WorldSession::HandleSetTradeGoldOpcode(WorldPacket& recvPacket) @@ -704,10 +730,12 @@ void WorldSession::HandleSetTradeItemOpcode(WorldPacket& recvPacket) if (!my_trade) return; + TradeStatusInfo info; // invalid slot number if (tradeSlot >= TRADE_SLOT_COUNT) { - SendTradeStatus(TRADE_STATUS_TRADE_CANCELED); + info.Status = TRADE_STATUS_TRADE_CANCELED; + SendTradeStatus(info); return; } @@ -715,7 +743,8 @@ void WorldSession::HandleSetTradeItemOpcode(WorldPacket& recvPacket) Item* item = _player->GetItemByPos(bag, slot); if (!item || (tradeSlot != TRADE_SLOT_NONTRADED && !item->CanBeTraded(false, true))) { - SendTradeStatus(TRADE_STATUS_TRADE_CANCELED); + info.Status = TRADE_STATUS_TRADE_CANCELED; + SendTradeStatus(info); return; } @@ -725,7 +754,16 @@ void WorldSession::HandleSetTradeItemOpcode(WorldPacket& recvPacket) if (my_trade->HasItem(iGUID)) { // cheating attempt - SendTradeStatus(TRADE_STATUS_TRADE_CANCELED); + info.Status = TRADE_STATUS_TRADE_CANCELED; + SendTradeStatus(info); + return; + } + + if (item->IsBindedNotWith(my_trade->GetTrader())) + { + info.Status = TRADE_STATUS_NOT_ON_TAPLIST; + info.Slot = tradeSlot; + SendTradeStatus(info); return; } |