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Diffstat (limited to 'src/server/game/Handlers/TradeHandler.cpp')
-rw-r--r--src/server/game/Handlers/TradeHandler.cpp176
1 files changed, 107 insertions, 69 deletions
diff --git a/src/server/game/Handlers/TradeHandler.cpp b/src/server/game/Handlers/TradeHandler.cpp
index 884c4a83b15..e8acef83ee2 100644
--- a/src/server/game/Handlers/TradeHandler.cpp
+++ b/src/server/game/Handlers/TradeHandler.cpp
@@ -30,38 +30,27 @@
#include "Language.h"
#include "AccountMgr.h"
-void WorldSession::SendTradeStatus(TradeStatus status)
+void WorldSession::SendTradeStatus(TradeStatusInfo const& info)
{
- WorldPacket data;
+ WorldPacket data(SMSG_TRADE_STATUS, 13);
+ data << uint32(info.Status);
- switch (status)
+ switch (info.Status)
{
case TRADE_STATUS_BEGIN_TRADE:
- data.Initialize(SMSG_TRADE_STATUS, 4+8);
- data << uint32(status);
- data << uint64(0);
+ data << uint64(info.TraderGuid); // CGTradeInfo::m_tradingPlayer
break;
case TRADE_STATUS_OPEN_WINDOW:
- data.Initialize(SMSG_TRADE_STATUS, 4+4);
- data << uint32(status);
- data << uint32(0); // added in 2.4.0
+ data << uint32(0); // CGTradeInfo::m_tradeID
break;
case TRADE_STATUS_CLOSE_WINDOW:
- data.Initialize(SMSG_TRADE_STATUS, 4+4+1+4);
- data << uint32(status);
- data << uint32(0);
- data << uint8(0);
- data << uint32(0);
+ data << uint32(info.Result); // InventoryResult
+ data << uint8(info.IsTargetResult); // bool isTargetError; used for: EQUIP_ERR_BAG_FULL, EQUIP_ERR_CANT_CARRY_MORE_OF_THIS, EQUIP_ERR_MISSING_REAGENT, EQUIP_ERR_ITEM_MAX_LIMIT_CATEGORY_COUNT_EXCEEDED
+ data << uint32(info.ItemLimitCategoryId); // ItemLimitCategory.dbc entry
break;
- case TRADE_STATUS_ONLY_CONJURED:
- case TRADE_STATUS_NOT_ELIGIBLE:
- data.Initialize(SMSG_TRADE_STATUS, 4+1);
- data << uint32(status);
- data << uint8(0);
- break;
- default:
- data.Initialize(SMSG_TRADE_STATUS, 4);
- data << uint32(status);
+ case TRADE_STATUS_WRONG_REALM:
+ case TRADE_STATUS_NOT_ON_TAPLIST:
+ data << uint8(info.Slot); // Trade slot; -1 here clears CGTradeInfo::m_tradeMoney
break;
}
@@ -86,7 +75,7 @@ void WorldSession::SendUpdateTrade(bool trader_data /*= true*/)
WorldPacket data(SMSG_TRADE_STATUS_EXTENDED, 1+4+4+4+4+4+7*(1+4+4+4+4+8+4+4+4+4+8+4+4+4+4+4+4));
data << uint8(trader_data); // 1 means traders data, 0 means own
- data << uint32(0); // added in 2.4.0, this value must be equal to value from TRADE_STATUS_OPEN_WINDOW status packet (different value for different players to block multiple trades?)
+ data << uint32(0); // CGTradeInfo::m_tradeID
data << uint32(TRADE_SLOT_COUNT); // trade slots count/number?, = next field in most cases
data << uint32(TRADE_SLOT_COUNT); // trade slots count/number?, = prev field in most cases
data << uint32(view_trade->GetMoney()); // trader gold
@@ -271,14 +260,15 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/)
Item* myItems[TRADE_SLOT_TRADED_COUNT] = { NULL, NULL, NULL, NULL, NULL, NULL };
Item* hisItems[TRADE_SLOT_TRADED_COUNT] = { NULL, NULL, NULL, NULL, NULL, NULL };
- bool myCanCompleteTrade = true, hisCanCompleteTrade = true;
// set before checks for propertly undo at problems (it already set in to client)
my_trade->SetAccepted(true);
+ TradeStatusInfo info;
if (!_player->IsWithinDistInMap(trader, TRADE_DISTANCE, false))
{
- SendTradeStatus(TRADE_STATUS_TARGET_TO_FAR);
+ info.Status = TRADE_STATUS_TARGET_TO_FAR;
+ SendTradeStatus(info);
my_trade->SetAccepted(false);
return;
}
@@ -286,7 +276,9 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/)
// not accept case incorrect money amount
if (!_player->HasEnoughMoney(my_trade->GetMoney()))
{
- SendNotification(LANG_NOT_ENOUGH_GOLD);
+ info.Status = TRADE_STATUS_CLOSE_WINDOW;
+ info.Result = EQUIP_ERR_NOT_ENOUGH_MONEY;
+ SendTradeStatus(info);
my_trade->SetAccepted(false, true);
return;
}
@@ -294,21 +286,27 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/)
// not accept case incorrect money amount
if (!trader->HasEnoughMoney(his_trade->GetMoney()))
{
- trader->GetSession()->SendNotification(LANG_NOT_ENOUGH_GOLD);
+ info.Status = TRADE_STATUS_CLOSE_WINDOW;
+ info.Result = EQUIP_ERR_NOT_ENOUGH_MONEY;
+ trader->GetSession()->SendTradeStatus(info);
his_trade->SetAccepted(false, true);
return;
}
if (_player->GetMoney() >= MAX_MONEY_AMOUNT - his_trade->GetMoney())
{
- _player->SendEquipError(EQUIP_ERR_TOO_MUCH_GOLD, NULL, NULL);
+ info.Status = TRADE_STATUS_CLOSE_WINDOW;
+ info.Result = EQUIP_ERR_TOO_MUCH_GOLD;
+ SendTradeStatus(info);
my_trade->SetAccepted(false, true);
return;
}
if (trader->GetMoney() >= MAX_MONEY_AMOUNT - my_trade->GetMoney())
{
- trader->SendEquipError(EQUIP_ERR_TOO_MUCH_GOLD, NULL, NULL);
+ info.Status = TRADE_STATUS_CLOSE_WINDOW;
+ info.Result = EQUIP_ERR_TOO_MUCH_GOLD;
+ trader->GetSession()->SendTradeStatus(info);
his_trade->SetAccepted(false, true);
return;
}
@@ -320,14 +318,16 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/)
{
if (!item->CanBeTraded(false, true))
{
- SendTradeStatus(TRADE_STATUS_TRADE_CANCELED);
+ info.Status = TRADE_STATUS_TRADE_CANCELED;
+ SendTradeStatus(info);
return;
}
if (item->IsBindedNotWith(trader))
{
- SendTradeStatus(TRADE_STATUS_NOT_ELIGIBLE);
- SendTradeStatus(TRADE_STATUS_CLOSE_WINDOW/*TRADE_STATUS_TRADE_CANCELED*/);
+ info.Status = TRADE_STATUS_CLOSE_WINDOW;
+ info.Result = EQUIP_ERR_CANNOT_TRADE_THAT;
+ SendTradeStatus(info);
return;
}
}
@@ -336,7 +336,8 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/)
{
if (!item->CanBeTraded(false, true))
{
- SendTradeStatus(TRADE_STATUS_TRADE_CANCELED);
+ info.Status = TRADE_STATUS_TRADE_CANCELED;
+ SendTradeStatus(info);
return;
}
//if (item->IsBindedNotWith(_player)) // dont mark as invalid when his item isnt good (not exploitable because if item is invalid trade will fail anyway later on the same check)
@@ -431,31 +432,37 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/)
}
// inform partner client
- trader->GetSession()->SendTradeStatus(TRADE_STATUS_TRADE_ACCEPT);
+ info.Status = TRADE_STATUS_TRADE_ACCEPT;
+ trader->GetSession()->SendTradeStatus(info);
// test if item will fit in each inventory
- hisCanCompleteTrade = (trader->CanStoreItems(myItems, TRADE_SLOT_TRADED_COUNT) == EQUIP_ERR_OK);
- myCanCompleteTrade = (_player->CanStoreItems(hisItems, TRADE_SLOT_TRADED_COUNT) == EQUIP_ERR_OK);
+ TradeStatusInfo myCanCompleteInfo, hisCanCompleteInfo;
+ hisCanCompleteInfo.Result = trader->CanStoreItems(myItems, TRADE_SLOT_TRADED_COUNT, &hisCanCompleteInfo.ItemLimitCategoryId);
+ myCanCompleteInfo.Result = _player->CanStoreItems(hisItems, TRADE_SLOT_TRADED_COUNT, &myCanCompleteInfo.ItemLimitCategoryId);
clearAcceptTradeMode(myItems, hisItems);
// in case of missing space report error
- if (!myCanCompleteTrade)
+ if (myCanCompleteInfo.Result != EQUIP_ERR_OK)
{
clearAcceptTradeMode(my_trade, his_trade);
- SendNotification(LANG_NOT_FREE_TRADE_SLOTS);
- trader->GetSession()->SendNotification(LANG_NOT_PARTNER_FREE_TRADE_SLOTS);
+ myCanCompleteInfo.Status = TRADE_STATUS_CLOSE_WINDOW;
+ trader->GetSession()->SendTradeStatus(myCanCompleteInfo);
+ myCanCompleteInfo.IsTargetResult = true;
+ SendTradeStatus(myCanCompleteInfo);
my_trade->SetAccepted(false);
his_trade->SetAccepted(false);
return;
}
- else if (!hisCanCompleteTrade)
+ else if (hisCanCompleteInfo.Result != EQUIP_ERR_OK)
{
clearAcceptTradeMode(my_trade, his_trade);
- SendNotification(LANG_NOT_PARTNER_FREE_TRADE_SLOTS);
- trader->GetSession()->SendNotification(LANG_NOT_FREE_TRADE_SLOTS);
+ hisCanCompleteInfo.Status = TRADE_STATUS_CLOSE_WINDOW;
+ SendTradeStatus(hisCanCompleteInfo);
+ hisCanCompleteInfo.IsTargetResult = true;
+ trader->GetSession()->SendTradeStatus(hisCanCompleteInfo);
my_trade->SetAccepted(false);
his_trade->SetAccepted(false);
return;
@@ -524,12 +531,14 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/)
trader->SaveInventoryAndGoldToDB(trans);
CharacterDatabase.CommitTransaction(trans);
- trader->GetSession()->SendTradeStatus(TRADE_STATUS_TRADE_COMPLETE);
- SendTradeStatus(TRADE_STATUS_TRADE_COMPLETE);
+ info.Status = TRADE_STATUS_TRADE_COMPLETE;
+ trader->GetSession()->SendTradeStatus(info);
+ SendTradeStatus(info);
}
else
{
- trader->GetSession()->SendTradeStatus(TRADE_STATUS_TRADE_ACCEPT);
+ info.Status = TRADE_STATUS_TRADE_ACCEPT;
+ trader->GetSession()->SendTradeStatus(info);
}
}
@@ -548,8 +557,10 @@ void WorldSession::HandleBeginTradeOpcode(WorldPacket& /*recvPacket*/)
if (!my_trade)
return;
- my_trade->GetTrader()->GetSession()->SendTradeStatus(TRADE_STATUS_OPEN_WINDOW);
- SendTradeStatus(TRADE_STATUS_OPEN_WINDOW);
+ TradeStatusInfo info;
+ info.Status = TRADE_STATUS_OPEN_WINDOW;
+ my_trade->GetTrader()->GetSession()->SendTradeStatus(info);
+ SendTradeStatus(info);
}
void WorldSession::SendCancelTrade()
@@ -557,7 +568,9 @@ void WorldSession::SendCancelTrade()
if (PlayerRecentlyLoggedOut() || PlayerLogout())
return;
- SendTradeStatus(TRADE_STATUS_TRADE_CANCELED);
+ TradeStatusInfo info;
+ info.Status = TRADE_STATUS_TRADE_CANCELED;
+ SendTradeStatus(info);
}
void WorldSession::HandleCancelTradeOpcode(WorldPacket& /*recvPacket*/)
@@ -575,27 +588,32 @@ void WorldSession::HandleInitiateTradeOpcode(WorldPacket& recvPacket)
if (GetPlayer()->m_trade)
return;
+ TradeStatusInfo info;
if (!GetPlayer()->IsAlive())
{
- SendTradeStatus(TRADE_STATUS_YOU_DEAD);
+ info.Status = TRADE_STATUS_YOU_DEAD;
+ SendTradeStatus(info);
return;
}
if (GetPlayer()->HasUnitState(UNIT_STATE_STUNNED))
{
- SendTradeStatus(TRADE_STATUS_YOU_STUNNED);
+ info.Status = TRADE_STATUS_YOU_STUNNED;
+ SendTradeStatus(info);
return;
}
if (isLogingOut())
{
- SendTradeStatus(TRADE_STATUS_YOU_LOGOUT);
+ info.Status = TRADE_STATUS_YOU_LOGOUT;
+ SendTradeStatus(info);
return;
}
if (GetPlayer()->IsInFlight())
{
- SendTradeStatus(TRADE_STATUS_TARGET_TO_FAR);
+ info.Status = TRADE_STATUS_TARGET_TO_FAR;
+ SendTradeStatus(info);
return;
}
@@ -609,55 +627,64 @@ void WorldSession::HandleInitiateTradeOpcode(WorldPacket& recvPacket)
if (!pOther)
{
- SendTradeStatus(TRADE_STATUS_NO_TARGET);
+ info.Status = TRADE_STATUS_NO_TARGET;
+ SendTradeStatus(info);
return;
}
if (pOther == GetPlayer() || pOther->m_trade)
{
- SendTradeStatus(TRADE_STATUS_BUSY);
+ info.Status = TRADE_STATUS_BUSY;
+ SendTradeStatus(info);
return;
}
if (!pOther->IsAlive())
{
- SendTradeStatus(TRADE_STATUS_TARGET_DEAD);
+ info.Status = TRADE_STATUS_TARGET_DEAD;
+ SendTradeStatus(info);
return;
}
if (pOther->IsInFlight())
{
- SendTradeStatus(TRADE_STATUS_TARGET_TO_FAR);
+ info.Status = TRADE_STATUS_TARGET_TO_FAR;
+ SendTradeStatus(info);
return;
}
if (pOther->HasUnitState(UNIT_STATE_STUNNED))
{
- SendTradeStatus(TRADE_STATUS_TARGET_STUNNED);
+ info.Status = TRADE_STATUS_TARGET_STUNNED;
+ SendTradeStatus(info);
return;
}
if (pOther->GetSession()->isLogingOut())
{
- SendTradeStatus(TRADE_STATUS_TARGET_LOGOUT);
+ info.Status = TRADE_STATUS_TARGET_LOGOUT;
+ SendTradeStatus(info);
return;
}
if (pOther->GetSocial()->HasIgnore(GetPlayer()->GetGUIDLow()))
{
- SendTradeStatus(TRADE_STATUS_IGNORE_YOU);
+ info.Status = TRADE_STATUS_IGNORE_YOU;
+ SendTradeStatus(info);
return;
}
if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_TRADE) && pOther->GetTeam() !=_player->GetTeam())
{
- SendTradeStatus(TRADE_STATUS_WRONG_FACTION);
+ info.Status = TRADE_STATUS_WRONG_FACTION;
+ SendTradeStatus(info);
return;
}
if (!pOther->IsWithinDistInMap(_player, TRADE_DISTANCE, false))
{
- SendTradeStatus(TRADE_STATUS_TARGET_TO_FAR);
+ info.Status = TRADE_STATUS_TARGET_TO_FAR;
+ SendTradeStatus(info);
return;
}
@@ -671,10 +698,9 @@ void WorldSession::HandleInitiateTradeOpcode(WorldPacket& recvPacket)
_player->m_trade = new TradeData(_player, pOther);
pOther->m_trade = new TradeData(pOther, _player);
- WorldPacket data(SMSG_TRADE_STATUS, 12);
- data << uint32(TRADE_STATUS_BEGIN_TRADE);
- data << uint64(_player->GetGUID());
- pOther->GetSession()->SendPacket(&data);
+ info.Status = TRADE_STATUS_BEGIN_TRADE;
+ info.TraderGuid = _player->GetGUID();
+ pOther->GetSession()->SendTradeStatus(info);
}
void WorldSession::HandleSetTradeGoldOpcode(WorldPacket& recvPacket)
@@ -704,10 +730,12 @@ void WorldSession::HandleSetTradeItemOpcode(WorldPacket& recvPacket)
if (!my_trade)
return;
+ TradeStatusInfo info;
// invalid slot number
if (tradeSlot >= TRADE_SLOT_COUNT)
{
- SendTradeStatus(TRADE_STATUS_TRADE_CANCELED);
+ info.Status = TRADE_STATUS_TRADE_CANCELED;
+ SendTradeStatus(info);
return;
}
@@ -715,7 +743,8 @@ void WorldSession::HandleSetTradeItemOpcode(WorldPacket& recvPacket)
Item* item = _player->GetItemByPos(bag, slot);
if (!item || (tradeSlot != TRADE_SLOT_NONTRADED && !item->CanBeTraded(false, true)))
{
- SendTradeStatus(TRADE_STATUS_TRADE_CANCELED);
+ info.Status = TRADE_STATUS_TRADE_CANCELED;
+ SendTradeStatus(info);
return;
}
@@ -725,7 +754,16 @@ void WorldSession::HandleSetTradeItemOpcode(WorldPacket& recvPacket)
if (my_trade->HasItem(iGUID))
{
// cheating attempt
- SendTradeStatus(TRADE_STATUS_TRADE_CANCELED);
+ info.Status = TRADE_STATUS_TRADE_CANCELED;
+ SendTradeStatus(info);
+ return;
+ }
+
+ if (item->IsBindedNotWith(my_trade->GetTrader()))
+ {
+ info.Status = TRADE_STATUS_NOT_ON_TAPLIST;
+ info.Slot = tradeSlot;
+ SendTradeStatus(info);
return;
}