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authorShauren <shauren.trinity@gmail.com>2023-08-15 20:10:04 +0200
committerShauren <shauren.trinity@gmail.com>2023-08-15 20:10:04 +0200
commitaaa6e73c8ca6d60e943cb964605536eb78219db2 (patch)
treef5a0187925e646ef071d647efa7a5dac20501813 /src/server/game/Handlers/VehicleHandler.cpp
parent825c697a764017349ca94ecfca8f30a8365666c0 (diff)
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
(cherry picked from commit d791afae1dfcfaf592326f787755ca32d629e4d3)
Diffstat (limited to 'src/server/game/Handlers/VehicleHandler.cpp')
-rw-r--r--src/server/game/Handlers/VehicleHandler.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/Handlers/VehicleHandler.cpp b/src/server/game/Handlers/VehicleHandler.cpp
index 0b27144672e..c2e3cc78dc9 100644
--- a/src/server/game/Handlers/VehicleHandler.cpp
+++ b/src/server/game/Handlers/VehicleHandler.cpp
@@ -64,8 +64,8 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket &recvData)
if (!seat->CanSwitchFromSeat())
{
recvData.rfinish(); // prevent warnings spam
- TC_LOG_ERROR("network", "HandleChangeSeatsOnControlledVehicle, Opcode: %u, Player %s tried to switch seats but current seatflags %u don't permit that.",
- recvData.GetOpcode(), GetPlayer()->GetGUID().ToString().c_str(), seat->Flags);
+ TC_LOG_ERROR("network", "HandleChangeSeatsOnControlledVehicle, Opcode: {}, Player {} tried to switch seats but current seatflags {} don't permit that.",
+ recvData.GetOpcode(), GetPlayer()->GetGUID().ToString(), seat->Flags);
return;
}
@@ -155,7 +155,7 @@ void WorldSession::HandleEjectPassenger(WorldPacket &data)
if (!vehicle)
{
data.rfinish(); // prevent warnings spam
- TC_LOG_ERROR("network", "HandleEjectPassenger: %s is not in a vehicle!", GetPlayer()->GetGUID().ToString().c_str());
+ TC_LOG_ERROR("network", "HandleEjectPassenger: {} is not in a vehicle!", GetPlayer()->GetGUID().ToString());
return;
}
@@ -167,13 +167,13 @@ void WorldSession::HandleEjectPassenger(WorldPacket &data)
Unit* unit = ObjectAccessor::GetUnit(*_player, guid);
if (!unit) // creatures can be ejected too from player mounts
{
- TC_LOG_ERROR("network", "%s tried to eject %s from vehicle, but the latter was not found in world!", GetPlayer()->GetGUID().ToString().c_str(), guid.ToString().c_str());
+ TC_LOG_ERROR("network", "{} tried to eject {} from vehicle, but the latter was not found in world!", GetPlayer()->GetGUID().ToString(), guid.ToString());
return;
}
if (!unit->IsOnVehicle(vehicle->GetBase()))
{
- TC_LOG_ERROR("network", "%s tried to eject %s, but they are not in the same vehicle", GetPlayer()->GetGUID().ToString().c_str(), guid.ToString().c_str());
+ TC_LOG_ERROR("network", "{} tried to eject {}, but they are not in the same vehicle", GetPlayer()->GetGUID().ToString(), guid.ToString());
return;
}
@@ -182,10 +182,10 @@ void WorldSession::HandleEjectPassenger(WorldPacket &data)
if (seat->IsEjectable())
unit->ExitVehicle();
else
- TC_LOG_ERROR("network", "Player %s attempted to eject %s from non-ejectable seat.", GetPlayer()->GetGUID().ToString().c_str(), guid.ToString().c_str());
+ TC_LOG_ERROR("network", "Player {} attempted to eject {} from non-ejectable seat.", GetPlayer()->GetGUID().ToString(), guid.ToString());
}
else
- TC_LOG_ERROR("network", "HandleEjectPassenger: %s tried to eject invalid %s ", GetPlayer()->GetGUID().ToString().c_str(), guid.ToString().c_str());
+ TC_LOG_ERROR("network", "HandleEjectPassenger: {} tried to eject invalid {} ", GetPlayer()->GetGUID().ToString(), guid.ToString());
}
void WorldSession::HandleRequestVehicleExit(WorldPacket& /*recvData*/)
@@ -199,8 +199,8 @@ void WorldSession::HandleRequestVehicleExit(WorldPacket& /*recvData*/)
if (seat->CanEnterOrExit())
GetPlayer()->ExitVehicle();
else
- TC_LOG_ERROR("network", "Player %s tried to exit vehicle, but seatflags %u (ID: %u) don't permit that.",
- GetPlayer()->GetGUID().ToString().c_str(), seat->ID, seat->Flags);
+ TC_LOG_ERROR("network", "Player {} tried to exit vehicle, but seatflags {} (ID: {}) don't permit that.",
+ GetPlayer()->GetGUID().ToString(), seat->ID, seat->Flags);
}
}
}