diff options
Diffstat (limited to 'src/server/game/Handlers/VehicleHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/VehicleHandler.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/Handlers/VehicleHandler.cpp b/src/server/game/Handlers/VehicleHandler.cpp index 0b27144672e..c2e3cc78dc9 100644 --- a/src/server/game/Handlers/VehicleHandler.cpp +++ b/src/server/game/Handlers/VehicleHandler.cpp @@ -64,8 +64,8 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket &recvData) if (!seat->CanSwitchFromSeat()) { recvData.rfinish(); // prevent warnings spam - TC_LOG_ERROR("network", "HandleChangeSeatsOnControlledVehicle, Opcode: %u, Player %s tried to switch seats but current seatflags %u don't permit that.", - recvData.GetOpcode(), GetPlayer()->GetGUID().ToString().c_str(), seat->Flags); + TC_LOG_ERROR("network", "HandleChangeSeatsOnControlledVehicle, Opcode: {}, Player {} tried to switch seats but current seatflags {} don't permit that.", + recvData.GetOpcode(), GetPlayer()->GetGUID().ToString(), seat->Flags); return; } @@ -155,7 +155,7 @@ void WorldSession::HandleEjectPassenger(WorldPacket &data) if (!vehicle) { data.rfinish(); // prevent warnings spam - TC_LOG_ERROR("network", "HandleEjectPassenger: %s is not in a vehicle!", GetPlayer()->GetGUID().ToString().c_str()); + TC_LOG_ERROR("network", "HandleEjectPassenger: {} is not in a vehicle!", GetPlayer()->GetGUID().ToString()); return; } @@ -167,13 +167,13 @@ void WorldSession::HandleEjectPassenger(WorldPacket &data) Unit* unit = ObjectAccessor::GetUnit(*_player, guid); if (!unit) // creatures can be ejected too from player mounts { - TC_LOG_ERROR("network", "%s tried to eject %s from vehicle, but the latter was not found in world!", GetPlayer()->GetGUID().ToString().c_str(), guid.ToString().c_str()); + TC_LOG_ERROR("network", "{} tried to eject {} from vehicle, but the latter was not found in world!", GetPlayer()->GetGUID().ToString(), guid.ToString()); return; } if (!unit->IsOnVehicle(vehicle->GetBase())) { - TC_LOG_ERROR("network", "%s tried to eject %s, but they are not in the same vehicle", GetPlayer()->GetGUID().ToString().c_str(), guid.ToString().c_str()); + TC_LOG_ERROR("network", "{} tried to eject {}, but they are not in the same vehicle", GetPlayer()->GetGUID().ToString(), guid.ToString()); return; } @@ -182,10 +182,10 @@ void WorldSession::HandleEjectPassenger(WorldPacket &data) if (seat->IsEjectable()) unit->ExitVehicle(); else - TC_LOG_ERROR("network", "Player %s attempted to eject %s from non-ejectable seat.", GetPlayer()->GetGUID().ToString().c_str(), guid.ToString().c_str()); + TC_LOG_ERROR("network", "Player {} attempted to eject {} from non-ejectable seat.", GetPlayer()->GetGUID().ToString(), guid.ToString()); } else - TC_LOG_ERROR("network", "HandleEjectPassenger: %s tried to eject invalid %s ", GetPlayer()->GetGUID().ToString().c_str(), guid.ToString().c_str()); + TC_LOG_ERROR("network", "HandleEjectPassenger: {} tried to eject invalid {} ", GetPlayer()->GetGUID().ToString(), guid.ToString()); } void WorldSession::HandleRequestVehicleExit(WorldPacket& /*recvData*/) @@ -199,8 +199,8 @@ void WorldSession::HandleRequestVehicleExit(WorldPacket& /*recvData*/) if (seat->CanEnterOrExit()) GetPlayer()->ExitVehicle(); else - TC_LOG_ERROR("network", "Player %s tried to exit vehicle, but seatflags %u (ID: %u) don't permit that.", - GetPlayer()->GetGUID().ToString().c_str(), seat->ID, seat->Flags); + TC_LOG_ERROR("network", "Player {} tried to exit vehicle, but seatflags {} (ID: {}) don't permit that.", + GetPlayer()->GetGUID().ToString(), seat->ID, seat->Flags); } } } |