diff options
| author | joschiwald <joschiwald.trinity@gmail.com> | 2015-01-18 23:56:01 +0100 |
|---|---|---|
| committer | joschiwald <joschiwald.trinity@gmail.com> | 2015-01-18 23:56:01 +0100 |
| commit | fd6668d17a12704187f4fa3ab30efbee3ebbfe5a (patch) | |
| tree | a51d0cd333456db9b746af42afe3a73b7c299d24 /src/server/game/Handlers | |
| parent | 1a4b1beb141182bd050ed8fa1220597e8ed837a8 (diff) | |
Core/NetworkIO: sync opcode values with wpp and removed duplicate ones
Diffstat (limited to 'src/server/game/Handlers')
| -rw-r--r-- | src/server/game/Handlers/GroupHandler.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Handlers/GuildHandler.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Handlers/ItemHandler.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Handlers/MiscHandler.cpp | 10 | ||||
| -rw-r--r-- | src/server/game/Handlers/MovementHandler.cpp | 6 | ||||
| -rw-r--r-- | src/server/game/Handlers/PetitionsHandler.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Handlers/QuestHandler.cpp | 7 | ||||
| -rw-r--r-- | src/server/game/Handlers/SkillHandler.cpp | 2 |
8 files changed, 16 insertions, 19 deletions
diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp index a8a4feeca67..0f010f5e21e 100644 --- a/src/server/game/Handlers/GroupHandler.cpp +++ b/src/server/game/Handlers/GroupHandler.cpp @@ -163,7 +163,7 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData) if (group2) { // tell the player that they were invited but it failed as they were already in a group - WorldPacket data(SMSG_GROUP_INVITE, 45); + WorldPacket data(SMSG_PARTY_INVITE, 45); data.WriteBit(0); @@ -265,7 +265,7 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData) } // ok, we do it - WorldPacket data(SMSG_GROUP_INVITE, 45); + WorldPacket data(SMSG_PARTY_INVITE, 45); data.WriteBit(0); diff --git a/src/server/game/Handlers/GuildHandler.cpp b/src/server/game/Handlers/GuildHandler.cpp index be564135b86..b297e16e535 100644 --- a/src/server/game/Handlers/GuildHandler.cpp +++ b/src/server/game/Handlers/GuildHandler.cpp @@ -352,7 +352,7 @@ void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket) EmblemInfo emblemInfo; emblemInfo.ReadPacket(recvPacket); - TC_LOG_DEBUG("guild", "MSG_SAVE_GUILD_EMBLEM [%s]: Guid: [%s] Style: %d, Color: %d, BorderStyle: %d, BorderColor: %d, BackgroundColor: %d" + TC_LOG_DEBUG("guild", "CMSG_SAVE_GUILD_EMBLEM [%s]: Guid: [%s] Style: %d, Color: %d, BorderStyle: %d, BorderColor: %d, BackgroundColor: %d" , GetPlayerInfo().c_str(), vendorGuid.ToString().c_str(), emblemInfo.GetStyle() , emblemInfo.GetColor(), emblemInfo.GetBorderStyle() , emblemInfo.GetBorderColor(), emblemInfo.GetBackgroundColor()); diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index 149c11135a8..29fd38f649d 100644 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -327,7 +327,7 @@ void WorldSession::HandleReadItem(WorldPacket& recvData) InventoryResult msg = _player->CanUseItem(pItem); if (msg == EQUIP_ERR_OK) { - data.Initialize(SMSG_READ_ITEM_OK, 8); + data.Initialize(SMSG_READ_ITEM_RESULT_OK, 8); TC_LOG_INFO("network", "STORAGE: Item page sent"); } else diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index 68342daff4b..f67b9d00244 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -1132,7 +1132,7 @@ void WorldSession::HandleMoveUnRootAck(WorldPacket& recvData) return; } - TC_LOG_DEBUG("network", "WORLD: CMSG_FORCE_MOVE_UNROOT_ACK"); + TC_LOG_DEBUG("network", "WORLD: CMSG_MOVE_FORCE_UNROOT_ACK"); recvData.read_skip<uint32>(); // unk @@ -1158,7 +1158,7 @@ void WorldSession::HandleMoveRootAck(WorldPacket& recvData) return; } - TC_LOG_DEBUG("network", "WORLD: CMSG_FORCE_MOVE_ROOT_ACK"); + TC_LOG_DEBUG("network", "WORLD: CMSG_MOVE_FORCE_ROOT_ACK"); recvData.read_skip<uint32>(); // unk @@ -1498,14 +1498,14 @@ void WorldSession::HandleSetTitleOpcode(WorldPacket& recvData) GetPlayer()->SetUInt32Value(PLAYER_CHOSEN_TITLE, title); } -void WorldSession::HandleTimeSyncResp(WorldPackets::Misc::TimeSyncResponse& packet) +void WorldSession::HandleTimeSyncResponse(WorldPackets::Misc::TimeSyncResponse& packet) { - TC_LOG_DEBUG("network", "CMSG_TIME_SYNC_RESP"); + TC_LOG_DEBUG("network", "CMSG_TIME_SYNC_RESPONSE"); // Prevent crashing server if queue is empty if (_player->m_timeSyncQueue.empty()) { - TC_LOG_ERROR("network", "Received CMSG_TIME_SYNC_RESP from player %s without requesting it (hacker?)", _player->GetName().c_str()); + TC_LOG_ERROR("network", "Received CMSG_TIME_SYNC_RESPONSE from player %s without requesting it (hacker?)", _player->GetName().c_str()); return; } diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index e1e5ae49778..e48bb514ba8 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -358,9 +358,9 @@ void WorldSession::HandleMovementOpcodes(WorldPackets::Movement::ClientPlayerMov mover->UpdatePosition(movementInfo.pos); - WorldPackets::Movement::ServerPlayerMovement playerMovement; - playerMovement.movementInfo = &mover->m_movementInfo; - mover->SendMessageToSet(const_cast<WorldPacket*>(playerMovement.Write()), _player); + WorldPackets::Movement::MoveUpdate moveUpdate; + moveUpdate.movementInfo = &mover->m_movementInfo; + mover->SendMessageToSet(moveUpdate.Write(), _player); if (plrMover) // nothing is charmed, or player charmed { diff --git a/src/server/game/Handlers/PetitionsHandler.cpp b/src/server/game/Handlers/PetitionsHandler.cpp index 293c74d1dc8..3f18a9bd1ea 100644 --- a/src/server/game/Handlers/PetitionsHandler.cpp +++ b/src/server/game/Handlers/PetitionsHandler.cpp @@ -330,7 +330,7 @@ void WorldSession::SendPetitionQueryOpcode(ObjectGuid petitionguid) return; } - WorldPacket data(SMSG_PETITION_QUERY_RESPONSE, (4+8+name.size()+1+1+4*12+2+10)); + WorldPacket data(SMSG_QUERY_PETITION_RESPONSE, (4+8+name.size()+1+1+4*12+2+10)); data << uint32(petitionguid.GetCounter()); // guild/team guid (in Trinity always same as GUID_LOPART(petition guid) data << ownerguid; // charter owner guid data << name; // name (guild/arena team) diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp index 57abbfeeaa2..c5e0fc2e3b5 100644 --- a/src/server/game/Handlers/QuestHandler.cpp +++ b/src/server/game/Handlers/QuestHandler.cpp @@ -608,17 +608,14 @@ void WorldSession::HandleQuestPushResult(WorldPacket& recvPacket) uint8 msg; recvPacket >> guid >> questId >> msg; - TC_LOG_DEBUG("network", "WORLD: Received MSG_QUEST_PUSH_RESULT"); + TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUEST_PUSH_RESULT"); if (!_player->GetDivider().IsEmpty() && _player->GetDivider() == guid) { Player* player = ObjectAccessor::FindPlayer(_player->GetDivider()); if (player) { - WorldPacket data(MSG_QUEST_PUSH_RESULT, 8 + 4 + 1); - data << _player->GetGUID(); - data << uint8(msg); // valid values: 0-8 - player->SendDirectMessage(&data); + player->SendPushToPartyResponse(_player, msg); _player->SetDivider(ObjectGuid::Empty); } } diff --git a/src/server/game/Handlers/SkillHandler.cpp b/src/server/game/Handlers/SkillHandler.cpp index c97b2a388bc..d7cf1226088 100644 --- a/src/server/game/Handlers/SkillHandler.cpp +++ b/src/server/game/Handlers/SkillHandler.cpp @@ -28,7 +28,7 @@ #include "WorldSession.h" #include "TalentPackets.h" -void WorldSession::HandleLearnTalentOpcode(WorldPackets::Talent::LearnTalent& packet) +void WorldSession::HandleLearnTalentsOpcode(WorldPackets::Talent::LearnTalents& packet) { bool anythingLearned = false; for (uint32 talentId : packet.Talents) |
