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authorjoschiwald <joschiwald.trinity@gmail.com>2015-01-18 23:56:01 +0100
committerjoschiwald <joschiwald.trinity@gmail.com>2015-01-18 23:56:01 +0100
commitfd6668d17a12704187f4fa3ab30efbee3ebbfe5a (patch)
treea51d0cd333456db9b746af42afe3a73b7c299d24 /src/server/game/Handlers
parent1a4b1beb141182bd050ed8fa1220597e8ed837a8 (diff)
Core/NetworkIO: sync opcode values with wpp and removed duplicate ones
Diffstat (limited to 'src/server/game/Handlers')
-rw-r--r--src/server/game/Handlers/GroupHandler.cpp4
-rw-r--r--src/server/game/Handlers/GuildHandler.cpp2
-rw-r--r--src/server/game/Handlers/ItemHandler.cpp2
-rw-r--r--src/server/game/Handlers/MiscHandler.cpp10
-rw-r--r--src/server/game/Handlers/MovementHandler.cpp6
-rw-r--r--src/server/game/Handlers/PetitionsHandler.cpp2
-rw-r--r--src/server/game/Handlers/QuestHandler.cpp7
-rw-r--r--src/server/game/Handlers/SkillHandler.cpp2
8 files changed, 16 insertions, 19 deletions
diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp
index a8a4feeca67..0f010f5e21e 100644
--- a/src/server/game/Handlers/GroupHandler.cpp
+++ b/src/server/game/Handlers/GroupHandler.cpp
@@ -163,7 +163,7 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
if (group2)
{
// tell the player that they were invited but it failed as they were already in a group
- WorldPacket data(SMSG_GROUP_INVITE, 45);
+ WorldPacket data(SMSG_PARTY_INVITE, 45);
data.WriteBit(0);
@@ -265,7 +265,7 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
}
// ok, we do it
- WorldPacket data(SMSG_GROUP_INVITE, 45);
+ WorldPacket data(SMSG_PARTY_INVITE, 45);
data.WriteBit(0);
diff --git a/src/server/game/Handlers/GuildHandler.cpp b/src/server/game/Handlers/GuildHandler.cpp
index be564135b86..b297e16e535 100644
--- a/src/server/game/Handlers/GuildHandler.cpp
+++ b/src/server/game/Handlers/GuildHandler.cpp
@@ -352,7 +352,7 @@ void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket)
EmblemInfo emblemInfo;
emblemInfo.ReadPacket(recvPacket);
- TC_LOG_DEBUG("guild", "MSG_SAVE_GUILD_EMBLEM [%s]: Guid: [%s] Style: %d, Color: %d, BorderStyle: %d, BorderColor: %d, BackgroundColor: %d"
+ TC_LOG_DEBUG("guild", "CMSG_SAVE_GUILD_EMBLEM [%s]: Guid: [%s] Style: %d, Color: %d, BorderStyle: %d, BorderColor: %d, BackgroundColor: %d"
, GetPlayerInfo().c_str(), vendorGuid.ToString().c_str(), emblemInfo.GetStyle()
, emblemInfo.GetColor(), emblemInfo.GetBorderStyle()
, emblemInfo.GetBorderColor(), emblemInfo.GetBackgroundColor());
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp
index 149c11135a8..29fd38f649d 100644
--- a/src/server/game/Handlers/ItemHandler.cpp
+++ b/src/server/game/Handlers/ItemHandler.cpp
@@ -327,7 +327,7 @@ void WorldSession::HandleReadItem(WorldPacket& recvData)
InventoryResult msg = _player->CanUseItem(pItem);
if (msg == EQUIP_ERR_OK)
{
- data.Initialize(SMSG_READ_ITEM_OK, 8);
+ data.Initialize(SMSG_READ_ITEM_RESULT_OK, 8);
TC_LOG_INFO("network", "STORAGE: Item page sent");
}
else
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp
index 68342daff4b..f67b9d00244 100644
--- a/src/server/game/Handlers/MiscHandler.cpp
+++ b/src/server/game/Handlers/MiscHandler.cpp
@@ -1132,7 +1132,7 @@ void WorldSession::HandleMoveUnRootAck(WorldPacket& recvData)
return;
}
- TC_LOG_DEBUG("network", "WORLD: CMSG_FORCE_MOVE_UNROOT_ACK");
+ TC_LOG_DEBUG("network", "WORLD: CMSG_MOVE_FORCE_UNROOT_ACK");
recvData.read_skip<uint32>(); // unk
@@ -1158,7 +1158,7 @@ void WorldSession::HandleMoveRootAck(WorldPacket& recvData)
return;
}
- TC_LOG_DEBUG("network", "WORLD: CMSG_FORCE_MOVE_ROOT_ACK");
+ TC_LOG_DEBUG("network", "WORLD: CMSG_MOVE_FORCE_ROOT_ACK");
recvData.read_skip<uint32>(); // unk
@@ -1498,14 +1498,14 @@ void WorldSession::HandleSetTitleOpcode(WorldPacket& recvData)
GetPlayer()->SetUInt32Value(PLAYER_CHOSEN_TITLE, title);
}
-void WorldSession::HandleTimeSyncResp(WorldPackets::Misc::TimeSyncResponse& packet)
+void WorldSession::HandleTimeSyncResponse(WorldPackets::Misc::TimeSyncResponse& packet)
{
- TC_LOG_DEBUG("network", "CMSG_TIME_SYNC_RESP");
+ TC_LOG_DEBUG("network", "CMSG_TIME_SYNC_RESPONSE");
// Prevent crashing server if queue is empty
if (_player->m_timeSyncQueue.empty())
{
- TC_LOG_ERROR("network", "Received CMSG_TIME_SYNC_RESP from player %s without requesting it (hacker?)", _player->GetName().c_str());
+ TC_LOG_ERROR("network", "Received CMSG_TIME_SYNC_RESPONSE from player %s without requesting it (hacker?)", _player->GetName().c_str());
return;
}
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp
index e1e5ae49778..e48bb514ba8 100644
--- a/src/server/game/Handlers/MovementHandler.cpp
+++ b/src/server/game/Handlers/MovementHandler.cpp
@@ -358,9 +358,9 @@ void WorldSession::HandleMovementOpcodes(WorldPackets::Movement::ClientPlayerMov
mover->UpdatePosition(movementInfo.pos);
- WorldPackets::Movement::ServerPlayerMovement playerMovement;
- playerMovement.movementInfo = &mover->m_movementInfo;
- mover->SendMessageToSet(const_cast<WorldPacket*>(playerMovement.Write()), _player);
+ WorldPackets::Movement::MoveUpdate moveUpdate;
+ moveUpdate.movementInfo = &mover->m_movementInfo;
+ mover->SendMessageToSet(moveUpdate.Write(), _player);
if (plrMover) // nothing is charmed, or player charmed
{
diff --git a/src/server/game/Handlers/PetitionsHandler.cpp b/src/server/game/Handlers/PetitionsHandler.cpp
index 293c74d1dc8..3f18a9bd1ea 100644
--- a/src/server/game/Handlers/PetitionsHandler.cpp
+++ b/src/server/game/Handlers/PetitionsHandler.cpp
@@ -330,7 +330,7 @@ void WorldSession::SendPetitionQueryOpcode(ObjectGuid petitionguid)
return;
}
- WorldPacket data(SMSG_PETITION_QUERY_RESPONSE, (4+8+name.size()+1+1+4*12+2+10));
+ WorldPacket data(SMSG_QUERY_PETITION_RESPONSE, (4+8+name.size()+1+1+4*12+2+10));
data << uint32(petitionguid.GetCounter()); // guild/team guid (in Trinity always same as GUID_LOPART(petition guid)
data << ownerguid; // charter owner guid
data << name; // name (guild/arena team)
diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp
index 57abbfeeaa2..c5e0fc2e3b5 100644
--- a/src/server/game/Handlers/QuestHandler.cpp
+++ b/src/server/game/Handlers/QuestHandler.cpp
@@ -608,17 +608,14 @@ void WorldSession::HandleQuestPushResult(WorldPacket& recvPacket)
uint8 msg;
recvPacket >> guid >> questId >> msg;
- TC_LOG_DEBUG("network", "WORLD: Received MSG_QUEST_PUSH_RESULT");
+ TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUEST_PUSH_RESULT");
if (!_player->GetDivider().IsEmpty() && _player->GetDivider() == guid)
{
Player* player = ObjectAccessor::FindPlayer(_player->GetDivider());
if (player)
{
- WorldPacket data(MSG_QUEST_PUSH_RESULT, 8 + 4 + 1);
- data << _player->GetGUID();
- data << uint8(msg); // valid values: 0-8
- player->SendDirectMessage(&data);
+ player->SendPushToPartyResponse(_player, msg);
_player->SetDivider(ObjectGuid::Empty);
}
}
diff --git a/src/server/game/Handlers/SkillHandler.cpp b/src/server/game/Handlers/SkillHandler.cpp
index c97b2a388bc..d7cf1226088 100644
--- a/src/server/game/Handlers/SkillHandler.cpp
+++ b/src/server/game/Handlers/SkillHandler.cpp
@@ -28,7 +28,7 @@
#include "WorldSession.h"
#include "TalentPackets.h"
-void WorldSession::HandleLearnTalentOpcode(WorldPackets::Talent::LearnTalent& packet)
+void WorldSession::HandleLearnTalentsOpcode(WorldPackets::Talent::LearnTalents& packet)
{
bool anythingLearned = false;
for (uint32 talentId : packet.Talents)