diff options
author | Shauren <shauren.trinity@gmail.com> | 2021-04-05 23:47:05 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2021-04-05 23:47:05 +0200 |
commit | d29dd1eeb5c52dc76bd741fe1ee0e875c416b8e7 (patch) | |
tree | 19b4dda1de5bee6f3d45a3472f131380443365d4 /src/server/game/Instances/InstanceSaveMgr.cpp | |
parent | c648ac58e0a0724a6eff0242afaf665443f675ef (diff) |
Core/Misc: Change all unix time columns in character database to bigint (signed)
Diffstat (limited to 'src/server/game/Instances/InstanceSaveMgr.cpp')
-rw-r--r-- | src/server/game/Instances/InstanceSaveMgr.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Instances/InstanceSaveMgr.cpp b/src/server/game/Instances/InstanceSaveMgr.cpp index f7fa4c3ce2a..c28c1639c50 100644 --- a/src/server/game/Instances/InstanceSaveMgr.cpp +++ b/src/server/game/Instances/InstanceSaveMgr.cpp @@ -168,7 +168,7 @@ void InstanceSaveManager::RemoveInstanceSave(uint32 InstanceId) { CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_INSTANCE_RESETTIME); - stmt->setUInt64(0, uint64(resettime)); + stmt->setInt64(0, resettime); stmt->setUInt32(1, InstanceId); CharacterDatabase.Execute(stmt); @@ -422,7 +422,7 @@ void InstanceSaveManager::LoadResetTimes() CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_GLOBAL_INSTANCE_RESETTIME); stmt->setUInt16(0, uint16(mapid)); stmt->setUInt8(1, uint8(difficulty)); - stmt->setUInt64(2, uint64(t)); + stmt->setInt64(2, t); CharacterDatabase.DirectExecute(stmt); } @@ -434,7 +434,7 @@ void InstanceSaveManager::LoadResetTimes() t += ((today - t) / period + 1) * period + diff; CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_GLOBAL_INSTANCE_RESETTIME); - stmt->setUInt64(0, uint64(t)); + stmt->setInt64(0, t); stmt->setUInt16(1, uint16(mapid)); stmt->setUInt8(2, uint8(difficulty)); CharacterDatabase.DirectExecute(stmt); |