diff options
author | Shauren <shauren.trinity@gmail.com> | 2021-01-12 23:11:51 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2022-10-04 00:19:38 +0200 |
commit | 1e99011edf5e74ef51a7b6f84ca0529e5dbf2492 (patch) | |
tree | 727676de0ad7ca6ccc4d9e8c42ea27e4f3391cf0 /src/server/game/Instances/InstanceScript.cpp | |
parent | 461a9c024cb6524c7ac87036674ca96107b67c5e (diff) |
Core/Scenarios: Attempt to restore scenario state from completed encounter info
Diffstat (limited to 'src/server/game/Instances/InstanceScript.cpp')
-rw-r--r-- | src/server/game/Instances/InstanceScript.cpp | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp index 9c1956c4dfb..3d3a8cf3384 100644 --- a/src/server/game/Instances/InstanceScript.cpp +++ b/src/server/game/Instances/InstanceScript.cpp @@ -80,12 +80,6 @@ InstanceScript::~InstanceScript() { } -void InstanceScript::SaveToDB() -{ - if (InstanceScenario* scenario = instance->GetInstanceScenario()) - scenario->SaveToDB(); -} - bool InstanceScript::IsEncounterInProgress() const { for (std::vector<BossInfo>::const_iterator itr = bosses.begin(); itr != bosses.end(); ++itr) @@ -438,7 +432,6 @@ bool InstanceScript::SetBossState(uint32 id, EncounterState state) } bossInfo->state = state; - SaveToDB(); if (dungeonEncounter) instance->UpdateInstanceLock({ dungeonEncounter, id, state }); } |