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authorkaelima <kaelima@live.se>2012-03-30 02:43:17 +0200
committerkaelima <kaelima@live.se>2012-03-30 02:43:17 +0200
commitac81411db461184a9d20cb43b44eca414df5e81e (patch)
tree0ada4204be9dd76418ba3f2d57d6022f61ea2811 /src/server/game/Instances/InstanceScript.cpp
parentbdf6cf5146b884591e3a033a31ca5b729fdff0ff (diff)
Core/Protocol:
- 5 new opcodes - Some spell research and fixed MSG_CHANNEL_START - Fixed SMSG_UPDATE_INSTANCE_ENCOUNTER_UNIT for 4.2.2, and removed SMSG_GAMEOBJECT_SPAWN_ANIM_OBSOLETE (which does not exist)
Diffstat (limited to 'src/server/game/Instances/InstanceScript.cpp')
-rwxr-xr-xsrc/server/game/Instances/InstanceScript.cpp21
1 files changed, 12 insertions, 9 deletions
diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp
index d0a96e3b62e..2a0f62d8de2 100755
--- a/src/server/game/Instances/InstanceScript.cpp
+++ b/src/server/game/Instances/InstanceScript.cpp
@@ -397,22 +397,25 @@ void InstanceScript::SendEncounterUnit(uint32 type, Unit* unit /*= NULL*/, uint8
switch (type)
{
- case ENCOUNTER_FRAME_ADD:
- case ENCOUNTER_FRAME_REMOVE:
- case 2:
+ case ENCOUNTER_FRAME_ENGAGE:
+ case ENCOUNTER_FRAME_DISENGAGE:
+ case ENCOUNTER_FRAME_UPDATE_PRIORITY:
+ if (!unit)
+ return;
data.append(unit->GetPackGUID());
data << uint8(param1);
break;
- case 3:
- case 4:
- case 6:
+ case ENCOUNTER_FRAME_ADD_TIMER:
+ case ENCOUNTER_FRAME_ENABLE_OBJECTIVE:
+ case ENCOUNTER_FRAME_DISABLE_OBJECTIVE:
+ case ENCOUNTER_FRAME_COMBAT_RES_LIMIT:
data << uint8(param1);
- data << uint8(param2);
break;
- case 5:
+ case ENCOUNTER_FRAME_UPDATE_OBJECTIVE:
data << uint8(param1);
+ data << uint8(param2);
break;
- case 7:
+ case ENCOUNTER_FRAME_UNK7:
default:
break;
}