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authorShauren <shauren.trinity@gmail.com>2020-06-27 13:33:17 +0200
committerShauren <shauren.trinity@gmail.com>2020-06-27 13:33:17 +0200
commitdeca201f7787f31187e2b9fab9cba7760313e786 (patch)
tree25c2b18ccd39760e2665a99c247980b606279e63 /src/server/game/Instances/InstanceScript.cpp
parenteccc015ce7c9d54cb79e113706ef028cfc34b144 (diff)
Core/DataStores: Simplified string memory allocation in db2 files, dropped unneccessary level of indirection
Diffstat (limited to 'src/server/game/Instances/InstanceScript.cpp')
-rw-r--r--src/server/game/Instances/InstanceScript.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp
index 4f124dd9567..a5589e3750f 100644
--- a/src/server/game/Instances/InstanceScript.cpp
+++ b/src/server/game/Instances/InstanceScript.cpp
@@ -733,7 +733,7 @@ void InstanceScript::UpdateEncounterState(EncounterCreditType type, uint32 credi
{
dungeonId = encounter->lastEncounterDungeon;
TC_LOG_DEBUG("lfg", "UpdateEncounterState: Instance %s (instanceId %u) completed encounter %s. Credit Dungeon: %u",
- instance->GetMapName(), instance->GetInstanceId(), encounter->dbcEntry->Name->Str[sWorld->GetDefaultDbcLocale()], dungeonId);
+ instance->GetMapName(), instance->GetInstanceId(), encounter->dbcEntry->Name[sWorld->GetDefaultDbcLocale()], dungeonId);
break;
}
}