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authorShauren <shauren.trinity@gmail.com>2022-06-24 21:38:29 +0200
committerShauren <shauren.trinity@gmail.com>2022-06-24 21:38:29 +0200
commite2cf6d68fc5d6b3316f69873ee3ab917b2c9d4c0 (patch)
treede099cdb9ab9056b64898a0bea700323333f4720 /src/server/game/Instances/InstanceScript.cpp
parentbb8a8cbc47a82d3d7d17da3485195ab37491372d (diff)
Core/SpawnGroups: Renamed GetSpawnGroupsForInstance and its argument to not cause confusion with instance ids (equivalent to instance save id, not map id)
Diffstat (limited to 'src/server/game/Instances/InstanceScript.cpp')
-rw-r--r--src/server/game/Instances/InstanceScript.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp
index 64fda3b3c81..215411c528a 100644
--- a/src/server/game/Instances/InstanceScript.cpp
+++ b/src/server/game/Instances/InstanceScript.cpp
@@ -50,7 +50,7 @@ BossBoundaryData::~BossBoundaryData()
delete it->Boundary;
}
-InstanceScript::InstanceScript(InstanceMap* map) : instance(map), completedEncounters(0), _instanceSpawnGroups(sObjectMgr->GetSpawnGroupsForInstance(map->GetId())),
+InstanceScript::InstanceScript(InstanceMap* map) : instance(map), completedEncounters(0), _instanceSpawnGroups(sObjectMgr->GetInstanceSpawnGroupsForMap(map->GetId())),
_entranceId(0), _temporaryEntranceId(0), _combatResurrectionTimer(0), _combatResurrectionCharges(0), _combatResurrectionTimerStarted(false)
{
#ifdef TRINITY_API_USE_DYNAMIC_LINKING