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authorTreeston <treeston.mmoc@gmail.com>2017-08-27 13:35:03 +0200
committerShauren <shauren.trinity@gmail.com>2020-08-23 17:47:41 +0200
commit06a1271a5070b37ec64cf73cdbd3d53b5fc5801c (patch)
treeab726dcc057715263e7034ea29f8b61b542111d6 /src/server/game/Instances/InstanceScript.h
parent27806eeac9d2588d2f7a3b8a0852d45b15a6a241 (diff)
Core/Misc: random refactors
(cherry picked from commit 37dff2b7a1850f9f751c472e277277305a660229)
Diffstat (limited to 'src/server/game/Instances/InstanceScript.h')
-rw-r--r--src/server/game/Instances/InstanceScript.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Instances/InstanceScript.h b/src/server/game/Instances/InstanceScript.h
index d9ceabb6189..06324f553a9 100644
--- a/src/server/game/Instances/InstanceScript.h
+++ b/src/server/game/Instances/InstanceScript.h
@@ -237,7 +237,7 @@ class TC_GAME_API InstanceScript : public ZoneScript
virtual bool SetBossState(uint32 id, EncounterState state);
EncounterState GetBossState(uint32 id) const { return id < bosses.size() ? bosses[id].state : TO_BE_DECIDED; }
- static std::string GetBossStateName(uint8 state);
+ static char const* GetBossStateName(uint8 state);
CreatureBoundary const* GetBossBoundary(uint32 id) const { return id < bosses.size() ? &bosses[id].boundary : nullptr; }
// Achievement criteria additional requirements check