diff options
| author | Shauren <shauren.trinity@gmail.com> | 2021-11-24 19:33:43 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2021-11-24 20:35:18 +0100 |
| commit | 2be8a1f18907cde5da824dd3c98c0e7d81a43bd6 (patch) | |
| tree | 08cf5249584a3f1743033bcc9badd21d909ea8d7 /src/server/game/Instances/InstanceScript.h | |
| parent | 02db59806acf7c8d0911f8fe4daccb54f9469c4c (diff) | |
Core/Misc: PORT CURSED REFACTORS FROM e69570dd7662848ae38628c4af71cce002dd1c3d
WHO ON EARTH THOUGHT IT WAS A GOOD IDEA TO ADD REFACTORS TO A CHERRY-PICK COMMIT???
Diffstat (limited to 'src/server/game/Instances/InstanceScript.h')
| -rw-r--r-- | src/server/game/Instances/InstanceScript.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Instances/InstanceScript.h b/src/server/game/Instances/InstanceScript.h index 8283caeb442..532d81c3915 100644 --- a/src/server/game/Instances/InstanceScript.h +++ b/src/server/game/Instances/InstanceScript.h @@ -257,6 +257,10 @@ class TC_GAME_API InstanceScript : public ZoneScript // Returns completed encounters mask for packets uint32 GetCompletedEncounterMask() const { return completedEncounters; } + virtual void FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates& /*packet*/) { } + + uint32 GetEncounterCount() const { return uint32(bosses.size()); } + // Sets the entrance location (WorldSafeLoc) id void SetEntranceLocation(uint32 worldSafeLocationId); @@ -277,13 +281,9 @@ class TC_GAME_API InstanceScript : public ZoneScript void SendBossKillCredit(uint32 encounterId); - virtual void FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates& /*packet*/) { } - // ReCheck PhaseTemplate related conditions void UpdatePhasing(); - uint32 GetEncounterCount() const { return uint32(bosses.size()); } - void InitializeCombatResurrections(uint8 charges = 1, uint32 interval = 0); void AddCombatResurrectionCharge(); void UseCombatResurrection(); |
