aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Instances/InstanceScript.h
diff options
context:
space:
mode:
authorGiacomo Pozzoni <giacomopoz@gmail.com>2020-07-31 20:53:13 +0000
committerGitHub <noreply@github.com>2020-07-31 22:53:13 +0200
commit7cf122fc2a604bae77d0b935536c41ec9203e62d (patch)
tree029e18afdceae5ebab686103ee9050a6c6727688 /src/server/game/Instances/InstanceScript.h
parent5b863acf9285d675a61819d939f38297f49d5c92 (diff)
Core/Misc: Fix static analysis issues (#25178)
Diffstat (limited to 'src/server/game/Instances/InstanceScript.h')
-rw-r--r--src/server/game/Instances/InstanceScript.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/server/game/Instances/InstanceScript.h b/src/server/game/Instances/InstanceScript.h
index 93eb5040c44..96b2a9f2245 100644
--- a/src/server/game/Instances/InstanceScript.h
+++ b/src/server/game/Instances/InstanceScript.h
@@ -160,11 +160,6 @@ class TC_GAME_API InstanceScript : public ZoneScript
Map* instance;
- // On creation, NOT load.
- // PLEASE INITIALIZE FIELDS IN THE CONSTRUCTOR INSTEAD !!!
- // KEEPING THIS METHOD ONLY FOR BACKWARD COMPATIBILITY !!!
- virtual void Initialize() { }
-
// On instance load, exactly ONE of these methods will ALWAYS be called:
// if we're starting without any saved instance data
virtual void Create();