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-rw-r--r--src/server/game/Instances/InstanceScript.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/server/game/Instances/InstanceScript.h b/src/server/game/Instances/InstanceScript.h
index 93eb5040c44..96b2a9f2245 100644
--- a/src/server/game/Instances/InstanceScript.h
+++ b/src/server/game/Instances/InstanceScript.h
@@ -160,11 +160,6 @@ class TC_GAME_API InstanceScript : public ZoneScript
Map* instance;
- // On creation, NOT load.
- // PLEASE INITIALIZE FIELDS IN THE CONSTRUCTOR INSTEAD !!!
- // KEEPING THIS METHOD ONLY FOR BACKWARD COMPATIBILITY !!!
- virtual void Initialize() { }
-
// On instance load, exactly ONE of these methods will ALWAYS be called:
// if we're starting without any saved instance data
virtual void Create();