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authorShauren <shauren.trinity@gmail.com>2025-09-28 00:06:28 +0200
committerShauren <shauren.trinity@gmail.com>2025-09-28 00:06:28 +0200
commit13f22e0c06fcce0d76fba3530eff9a1c06c72674 (patch)
tree8f4528b48efc601cca8a08219c881d915d919d58 /src/server/game/Loot/LootMgr.h
parenteac8411fe6b20a50092ac6115e65597da1b51e1e (diff)
Core/Misc: Reduce differences between branches
Diffstat (limited to 'src/server/game/Loot/LootMgr.h')
-rw-r--r--src/server/game/Loot/LootMgr.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/server/game/Loot/LootMgr.h b/src/server/game/Loot/LootMgr.h
index 808cf529201..8d9ed8df8f0 100644
--- a/src/server/game/Loot/LootMgr.h
+++ b/src/server/game/Loot/LootMgr.h
@@ -87,7 +87,6 @@ class TC_GAME_API LootStore
uint32 LoadAndCollectLootIds(LootIdSet& lootIdSet);
void CheckLootRefs(LootIdSet* ref_set = nullptr) const; // check existence reference and remove it from ref_set
void ReportUnusedIds(LootIdSet const& lootIdSet) const;
- void ReportNonExistingId(uint32 lootId) const;
void ReportNonExistingId(uint32 lootId, char const* ownerType, uint32 ownerId) const;
bool HaveLootFor(uint32 loot_id) const { return m_LootTemplates.contains(loot_id); }