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Loot
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LootMgr.h
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Author
10 hours
Core/Misc: Reduce differences between branches
Shauren
2025-06-10
Core/Misc: Kill copy/move constructors for singleton classes
Shauren
2024-12-29
Core/Loot: Implemented automatic flagging of tracking quests from loot
Shauren
2024-08-26
Core/Loot: Implemented currency loot
Shauren
2024-08-25
Core/Loot: Added type to LootStoreItem to replace reference != 0 checks
Shauren
2024-08-25
Core/Conditions: Remove unneccessary duplicate condition startup checks - ite...
Shauren
2024-08-25
Core/Loot: Use unique_ptr in LootTemplate class
Shauren
2024-08-25
Core/Loot: Use unique_ptr in LootStore class
Shauren
2024-01-11
Core/Conditions: Refactor ConditionMgr internals to get rid of separate conta...
Shauren
2023-06-17
Core/Items: Item bonus generation improvements
Shauren
2022-10-25
Core/Loot: Implemented dungeon encounter personal loot
Shauren
2022-09-17
Core/Loot: Simplify loot containers
Shauren
2022-09-11
Core/Loot: Set loot guid and type in Loot constructor
Shauren
2022-02-13
Core/Misc: Minor game include cleanup
Shauren
2021-12-14
Core/Misc: More coding standards (#23519)
Aokromes
2021-05-16
Core/Scripts: Remove deprecated overload of QuestReward without LootItemType ...
Shauren
2020-12-08
Core/PacketIO: Updated most packet structures to 9.0.1
Shauren
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-01-02
New Year
Aokromes
2019-06-08
Core/PacketIO: Rewrite updatefield handling
Shauren
2019-01-01
Update copyright note for 2019
vincent-michael
2018-01-01
Update copyright note for 2018
vincent-michael
2017-08-21
Core/Misc: fix interaction of spells like Shadowmeld with Threat reducing eff...
ariel-
2017-05-18
Core/Game: Include cleanup
Shauren
2017-05-08
Core/Items: Set and save item context field
Shauren
2017-01-29
Creature/Loot: Do not display "lootable" sparkles for player even if others i...
Treeston
2017-01-01
Update copyright note for 2017
vincent-michael
2016-12-31
Core/Loot: Increased allowed loot range and updated SendLootError
Shauren
2016-12-28
Core/Loot: Implemented AoE loot
Shauren
2016-12-27
Core/Loot: Fixed group loot
Shauren
2016-12-26
Core/Items: Implemented bonus list as a possible result of RandomSuffix
Shauren
2016-07-27
Core/Loot: Removed need before greed and round robin loot methods
Shauren
2016-06-21
Core/Items: Item upgrade followup
Shauren
2016-04-06
Core/Misc: MSVC /W4 warning fixes
Shauren
2016-03-28
Core/PacketIO: Updated remaining packet structures and enums appearing in pac...
Shauren
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-11-28
Core/PacketIO: Updated LootSlotType
Shauren
2015-10-25
Core/Conditions: Type renaming
Shauren
2015-09-06
Core/PacketIO: Corrected data sent in SMSG_LOOT_RESPONSE
Shauren
2015-08-02
Core/Loot: Update LootMethod enum for 6.2.0
Vincent-Michael
2015-03-08
Core/Misc: Cleaned up data truncation warnings
Shauren
2015-02-17
Core/Packets: fixed crash on SMSG_ATTACKSTOP and fixed init of ItemInstance
joschiwald
2015-02-01
Core/Packets:
joschiwald
2015-01-24
Core/Loot: Implemented automatic assignment of Heroic/Mythic item bonuses whe...
Shauren
2015-01-15
Core/Loot: Implemented SMSG_LOOT_RESPONSE, SMSG_LOOT_REMOVED, CMSG_AUTOSTORE_...
Intel
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-10-26
Core/Entities: Changed object lowguid to uint64
Shauren
2014-10-22
Core/Entities: Third part of removing GetGUIDLow() uses
Shauren
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