diff options
author | Shauren <shauren.trinity@gmail.com> | 2022-09-17 20:58:24 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2022-09-17 20:58:24 +0200 |
commit | c00e2e4851498aa04ac1d8ff13a0759b245df72b (patch) | |
tree | 8745da084a4787c222cc3441ae0b3703793d2e03 /src/server/game/Loot/LootMgr.h | |
parent | 3ef5079feeedfdafc9d3c1d9f865e96dbc77ecc8 (diff) |
Core/Loot: Simplify loot containers
* Unify items and quest_items
* Drop PlayerQuestItems and PlayerNonQuestNonFFAConditionalItems
Diffstat (limited to 'src/server/game/Loot/LootMgr.h')
-rw-r--r-- | src/server/game/Loot/LootMgr.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Loot/LootMgr.h b/src/server/game/Loot/LootMgr.h index b6161aed051..5fcd3f28ed6 100644 --- a/src/server/game/Loot/LootMgr.h +++ b/src/server/game/Loot/LootMgr.h @@ -108,7 +108,7 @@ class TC_GAME_API LootTemplate // Adds an entry to the group (at loading stage) void AddEntry(LootStoreItem* item); // Rolls for every item in the template and adds the rolled items the the loot - void Process(Loot& loot, bool rate, uint16 lootMode, uint8 groupId, Player const* player) const; + void Process(Loot& loot, bool rate, uint16 lootMode, uint8 groupId) const; void CopyConditions(ConditionContainer const& conditions); void CopyConditions(LootItem* li) const; |