diff options
| author | click <click@gonnamakeyou.com> | 2015-02-21 20:27:05 +0100 |
|---|---|---|
| committer | Duarte Duarte <dnpd.dd@gmail.com> | 2015-02-22 06:12:47 +0000 |
| commit | 324c5fd7b7c909bfad4afbfee72d09dcc6c7aa7a (patch) | |
| tree | 4023b848164f5983494dcc73dcd659cb900836cc /src/server/game/Maps/Map.cpp | |
| parent | b7052d2ed735dca233b91c32f762b4156543aa97 (diff) | |
Core/Logs: Throw a little more sensible textoutput when missing maps/vmaps (the old text was a tad confusing mixing maps and vmaps etc).
(cherry picked from commit 4999864c4a85f49513fe9ef7e091f308c0343952)
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
| -rw-r--r-- | src/server/game/Maps/Map.cpp | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 724d2a7eed4..214871e8fc9 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -86,7 +86,10 @@ bool Map::ExistMap(uint32 mapid, int gx, int gy) FILE* pf = fopen(fileName, "rb"); if (!pf) - TC_LOG_ERROR("maps", "Map file '%s': does not exist!", fileName); + { + TC_LOG_ERROR("maps", "Map file '%s' does not exist!", fileName); + TC_LOG_ERROR("maps", "Please place MAP-files (*.map) in the appropriate directory (%s), or correct the DataDir setting in your worldserver.conf file.", (sWorld->GetDataPath()+"maps/").c_str()); + } else { map_fileheader header; @@ -115,7 +118,8 @@ bool Map::ExistVMap(uint32 mapid, int gx, int gy) if (!exists) { std::string name = vmgr->getDirFileName(mapid, gx, gy); - TC_LOG_ERROR("maps", "VMap file '%s' is missing or points to wrong version of vmap file. Redo vmaps with latest version of vmap_assembler.exe.", (sWorld->GetDataPath()+"vmaps/"+name).c_str()); + TC_LOG_ERROR("maps", "VMap file '%s' does not exist", (sWorld->GetDataPath()+"vmaps/"+name).c_str()); + TC_LOG_ERROR("maps", "Please place VMAP-files (*.vmtree and *.vmtile) in the vmap-directory (%s), or correct the DataDir setting in your worldserver.conf file.", (sWorld->GetDataPath()+"vmaps/").c_str()); return false; } } |
