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Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r--src/server/game/Maps/Map.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index 724d2a7eed4..214871e8fc9 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -86,7 +86,10 @@ bool Map::ExistMap(uint32 mapid, int gx, int gy)
FILE* pf = fopen(fileName, "rb");
if (!pf)
- TC_LOG_ERROR("maps", "Map file '%s': does not exist!", fileName);
+ {
+ TC_LOG_ERROR("maps", "Map file '%s' does not exist!", fileName);
+ TC_LOG_ERROR("maps", "Please place MAP-files (*.map) in the appropriate directory (%s), or correct the DataDir setting in your worldserver.conf file.", (sWorld->GetDataPath()+"maps/").c_str());
+ }
else
{
map_fileheader header;
@@ -115,7 +118,8 @@ bool Map::ExistVMap(uint32 mapid, int gx, int gy)
if (!exists)
{
std::string name = vmgr->getDirFileName(mapid, gx, gy);
- TC_LOG_ERROR("maps", "VMap file '%s' is missing or points to wrong version of vmap file. Redo vmaps with latest version of vmap_assembler.exe.", (sWorld->GetDataPath()+"vmaps/"+name).c_str());
+ TC_LOG_ERROR("maps", "VMap file '%s' does not exist", (sWorld->GetDataPath()+"vmaps/"+name).c_str());
+ TC_LOG_ERROR("maps", "Please place VMAP-files (*.vmtree and *.vmtile) in the vmap-directory (%s), or correct the DataDir setting in your worldserver.conf file.", (sWorld->GetDataPath()+"vmaps/").c_str());
return false;
}
}