diff options
author | XTZGZoReX <none@none> | 2010-08-07 13:07:18 +0200 |
---|---|---|
committer | XTZGZoReX <none@none> | 2010-08-07 13:07:18 +0200 |
commit | 87483be1e712439550d2e84f9beb1173bf69f12a (patch) | |
tree | 7c0990c414ba65dc187a70397d506c65dc5513c1 /src/server/game/Maps/Map.cpp | |
parent | 9a592f44af3bb4110df6b5eb42720e79ffba0e26 (diff) |
* Rename some more functions for consistency.
* Added missing call to FormulaScript::OnZeroDifferenceCalculation.
* Pass GridMap pointer into MapScript::OnLoadGridMap/OnUnloadGridMap.
* Fire map hooks for all map types, not only instances.
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r-- | src/server/game/Maps/Map.cpp | 16 |
1 files changed, 7 insertions, 9 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 6a4e02a9d1b..202d01aa928 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -62,8 +62,7 @@ struct ScriptAction Map::~Map() { - if (!Instanceable()) - sScriptMgr.OnDestroyMap(this); + sScriptMgr.OnDestroyMap(this); UnloadAll(); @@ -170,10 +169,10 @@ void Map::LoadMap(int gx,int gy, bool reload) if (GridMaps[gx][gy]) { sLog.outDetail("Unloading previously loaded map %u before reloading.",GetId()); + sScriptMgr.OnUnloadGridMap(this, GridMaps[gx][gy], gx, gy); + delete (GridMaps[gx][gy]); GridMaps[gx][gy]=NULL; - - sScriptMgr.OnUnloadGridMap(this, gx, gy); } // map file name @@ -190,7 +189,7 @@ void Map::LoadMap(int gx,int gy, bool reload) } delete [] tmp; - sScriptMgr.OnLoadGridMap(this, gx, gy); + sScriptMgr.OnLoadGridMap(this, GridMaps[gx][gy], gx, gy); } void Map::LoadMapAndVMap(int gx,int gy) @@ -237,8 +236,7 @@ Map::Map(uint32 id, time_t expiry, uint32 InstanceId, uint8 SpawnMode, Map* _par //lets initialize visibility distance for map Map::InitVisibilityDistance(); - if (!Instanceable()) - sScriptMgr.OnCreateMap(this); + sScriptMgr.OnCreateMap(this); } void Map::InitVisibilityDistance() @@ -447,7 +445,7 @@ bool Map::Add(Player *player) player->m_clientGUIDs.clear(); player->UpdateObjectVisibility(true); - sScriptMgr.OnPlayerEnter(this, player); + sScriptMgr.OnPlayerEnterMap(this, player); return true; } @@ -739,7 +737,7 @@ void Map::Remove(Player *player, bool remove) if (remove) DeleteFromWorld(player); - sScriptMgr.OnPlayerLeave(this, player); + sScriptMgr.OnPlayerLeaveMap(this, player); } template<class T> |