diff options
author | Shauren <shauren.trinity@gmail.com> | 2022-07-18 20:21:58 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2022-07-18 20:21:58 +0200 |
commit | c42e52f1719f3d5a59d51e4a32e266852395cf7e (patch) | |
tree | 44d133818817f7cfb838b015c6851a93929799da /src/server/game/Maps/Map.cpp | |
parent | cd4e0c592933295fe224d1fb3db2cb5cda83f21f (diff) |
Core/OutdoorPvP: Move Halaa spawns to db using worldstate conditions
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r-- | src/server/game/Maps/Map.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 15e6a09b2b3..9b4313b0e33 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -3703,7 +3703,7 @@ void Map::UpdateSpawnGroupConditions() if (shouldBeActive) SpawnGroupSpawn(spawnGroupId); else if (ASSERT_NOTNULL(GetSpawnGroupData(spawnGroupId))->flags & SPAWNGROUP_FLAG_DESPAWN_ON_CONDITION_FAILURE) - SpawnGroupDespawn(spawnGroupId); + SpawnGroupDespawn(spawnGroupId, true); else SetSpawnGroupInactive(spawnGroupId); } |