aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Maps/Map.cpp
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2020-06-27 13:33:17 +0200
committerShauren <shauren.trinity@gmail.com>2020-06-27 13:33:17 +0200
commitdeca201f7787f31187e2b9fab9cba7760313e786 (patch)
tree25c2b18ccd39760e2665a99c247980b606279e63 /src/server/game/Maps/Map.cpp
parenteccc015ce7c9d54cb79e113706ef028cfc34b144 (diff)
Core/DataStores: Simplified string memory allocation in db2 files, dropped unneccessary level of indirection
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r--src/server/game/Maps/Map.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index 1406014504f..a76fa61851d 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -2963,7 +2963,7 @@ bool Map::CheckGridIntegrity(Creature* c, bool moved) const
char const* Map::GetMapName() const
{
- return i_mapEntry ? i_mapEntry->MapName->Str[sWorld->GetDefaultDbcLocale()] : "UNNAMEDMAP\x0";
+ return i_mapEntry ? i_mapEntry->MapName[sWorld->GetDefaultDbcLocale()] : "UNNAMEDMAP\x0";
}
void Map::SendInitSelf(Player* player)