diff options
| author | leak <leakzx@googlemail.com> | 2011-04-29 20:47:02 +0200 |
|---|---|---|
| committer | leak <leakzx@googlemail.com> | 2011-04-29 20:47:02 +0200 |
| commit | 1003f30448f1f431ef091551ba5851cf7cd2b31a (patch) | |
| tree | 9bebedb5b8bd6b4d6cf6d9daa83df90a86b1a786 /src/server/game/Maps/Map.h | |
| parent | 01a79947d56eae6ed9f47dc2b41897d77cc91f41 (diff) | |
Add spaces after commas
Diffstat (limited to 'src/server/game/Maps/Map.h')
| -rwxr-xr-x | src/server/game/Maps/Map.h | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h index 0b245ecb347..bf4ba4aade9 100755 --- a/src/server/game/Maps/Map.h +++ b/src/server/game/Maps/Map.h @@ -207,11 +207,11 @@ struct CreatureMover float x, y, z, ang; }; -// GCC have alternative #pragma pack(N) syntax and old gcc version not support pack(push,N), also any gcc version not support it at some platform +// GCC have alternative #pragma pack(N) syntax and old gcc version not support pack(push, N), also any gcc version not support it at some platform #if defined(__GNUC__) #pragma pack(1) #else -#pragma pack(push,1) +#pragma pack(push, 1) #endif struct InstanceTemplate @@ -327,23 +327,23 @@ class Map : public GridRefManager<NGridType> bool IsInWater(float x, float y, float z, LiquidData *data = 0) const; bool IsUnderWater(float x, float y, float z) const; - static uint32 GetAreaIdByAreaFlag(uint16 areaflag,uint32 map_id); - static uint32 GetZoneIdByAreaFlag(uint16 areaflag,uint32 map_id); - static void GetZoneAndAreaIdByAreaFlag(uint32& zoneid, uint32& areaid, uint16 areaflag,uint32 map_id); + static uint32 GetAreaIdByAreaFlag(uint16 areaflag, uint32 map_id); + static uint32 GetZoneIdByAreaFlag(uint16 areaflag, uint32 map_id); + static void GetZoneAndAreaIdByAreaFlag(uint32& zoneid, uint32& areaid, uint16 areaflag, uint32 map_id); uint32 GetAreaId(float x, float y, float z) const { - return GetAreaIdByAreaFlag(GetAreaFlag(x,y,z),GetId()); + return GetAreaIdByAreaFlag(GetAreaFlag(x, y, z), GetId()); } uint32 GetZoneId(float x, float y, float z) const { - return GetZoneIdByAreaFlag(GetAreaFlag(x,y,z),GetId()); + return GetZoneIdByAreaFlag(GetAreaFlag(x, y, z), GetId()); } void GetZoneAndAreaId(uint32& zoneid, uint32& areaid, float x, float y, float z) const { - GetZoneAndAreaIdByAreaFlag(zoneid,areaid,GetAreaFlag(x,y,z),GetId()); + GetZoneAndAreaIdByAreaFlag(zoneid, areaid, GetAreaFlag(x, y, z), GetId()); } void MoveAllCreaturesInMoveList(); @@ -441,7 +441,7 @@ class Map : public GridRefManager<NGridType> private: void LoadMapAndVMap(int gx, int gy); void LoadVMap(int gx, int gy); - void LoadMap(int gx,int gy, bool reload = false); + void LoadMap(int gx, int gy, bool reload = false); GridMap *GetGrid(float x, float y); void SetTimer(uint32 t) { i_gridExpiry = t < MIN_GRID_DELAY ? MIN_GRID_DELAY : t; } @@ -473,8 +473,8 @@ class Map : public GridRefManager<NGridType> return i_grids[x][y]; } - bool isGridObjectDataLoaded(uint32 x, uint32 y) const { return getNGrid(x,y)->isGridObjectDataLoaded(); } - void setGridObjectDataLoaded(bool pLoaded, uint32 x, uint32 y) { getNGrid(x,y)->setGridObjectDataLoaded(pLoaded); } + bool isGridObjectDataLoaded(uint32 x, uint32 y) const { return getNGrid(x, y)->isGridObjectDataLoaded(); } + void setGridObjectDataLoaded(bool pLoaded, uint32 x, uint32 y) { getNGrid(x, y)->setGridObjectDataLoaded(pLoaded); } void setNGrid(NGridType* grid, uint32 x, uint32 y); void ScriptsProcess(); @@ -644,7 +644,7 @@ Map::Visit(const Cell& cell, TypeContainerVisitor<T, CONTAINER> &visitor) const uint32 cell_x = cell.CellX(); const uint32 cell_y = cell.CellY(); - if (!cell.NoCreate() || loaded(GridPair(x,y))) + if (!cell.NoCreate() || loaded(GridPair(x, y))) { EnsureGridLoaded(cell); getNGrid(x, y)->Visit(cell_x, cell_y, visitor); |
