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authorMatan Shukry <matanshukry@gmail.com>2021-03-14 21:23:07 +0200
committerShauren <shauren.trinity@gmail.com>2021-03-28 20:22:05 +0200
commit1082a6645e96c611b3145b5d6208fc4db6e4b2d3 (patch)
tree2550f334920cfb8c049202670400c62d7917ab64 /src/server/game/Maps/Map.h
parent7885bdf8afc37e5594128acf42e06d3f8bc3f669 (diff)
Core/Objects: Move personal summon handling from TemporarySummon/GameObject to WorldObject and check it using dedicated guid field
Diffstat (limited to 'src/server/game/Maps/Map.h')
-rw-r--r--src/server/game/Maps/Map.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h
index a58dc644d79..0c07e8a5969 100644
--- a/src/server/game/Maps/Map.h
+++ b/src/server/game/Maps/Map.h
@@ -512,7 +512,7 @@ class TC_GAME_API Map : public GridRefManager<NGridType>
void UpdateIteratorBack(Player* player);
- TempSummon* SummonCreature(uint32 entry, Position const& pos, SummonPropertiesEntry const* properties = nullptr, uint32 duration = 0, Unit* summoner = nullptr, uint32 spellId = 0, uint32 vehId = 0, bool visibleOnlyBySummoner = false);
+ TempSummon* SummonCreature(uint32 entry, Position const& pos, SummonPropertiesEntry const* properties = nullptr, uint32 duration = 0, Unit* summoner = nullptr, uint32 spellId = 0, uint32 vehId = 0, bool personalSpawn = false);
void SummonCreatureGroup(uint8 group, std::list<TempSummon*>* list = nullptr);
AreaTrigger* GetAreaTrigger(ObjectGuid const& guid);
Conversation* GetConversation(ObjectGuid const& guid);