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authorSubv <s.v.h21@hotmail.com>2012-08-19 11:07:21 -0500
committerSubv <s.v.h21@hotmail.com>2012-08-19 11:07:21 -0500
commit48e50b8254a2cc45ed561e4ff96180783787d93a (patch)
treef50b1f479ebff6b19df8401a9554e1d5c109bc10 /src/server/game/Maps/Map.h
parent19cec23f396c0ab8cb6a574eea5665c73e5ce5a2 (diff)
Misc/Codestyle: Made some changes to function names
Diffstat (limited to 'src/server/game/Maps/Map.h')
-rwxr-xr-xsrc/server/game/Maps/Map.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h
index 6d526f23a94..0743c4e545f 100755
--- a/src/server/game/Maps/Map.h
+++ b/src/server/game/Maps/Map.h
@@ -439,9 +439,9 @@ class Map : public GridRefManager<NGridType>
float GetHeight(uint32 phasemask, float x, float y, float z, bool vmap = true, float maxSearchDist = DEFAULT_HEIGHT_SEARCH) const;
bool isInLineOfSight(float x1, float y1, float z1, float x2, float y2, float z2, uint32 phasemask) const;
void Balance() { _dynamicTree.balance(); }
- void Remove(const GameObjectModel& mdl) { _dynamicTree.remove(mdl); }
- void Insert(const GameObjectModel& mdl) { _dynamicTree.insert(mdl); }
- bool Contains(const GameObjectModel& mdl) const { return _dynamicTree.contains(mdl);}
+ void RemoveGameObjectModel(const GameObjectModel& model) { _dynamicTree.remove(model); }
+ void InsertGameObjectModel(const GameObjectModel& model) { _dynamicTree.insert(model); }
+ bool ContainsGameObjectModel(const GameObjectModel& model) const { return _dynamicTree.contains(model);}
bool getObjectHitPos(uint32 phasemask, float x1, float y1, float z1, float x2, float y2, float z2, float& rx, float &ry, float& rz, float modifyDist);
/*