diff options
| author | Machiavelli <machiavelli.trinity@gmail.com> | 2011-10-08 13:20:04 +0200 |
|---|---|---|
| committer | Machiavelli <machiavelli.trinity@gmail.com> | 2011-10-08 13:20:04 +0200 |
| commit | 82dbe7bc17d3ac5f0c5e90972ba3c1a00a1458d4 (patch) | |
| tree | e20bf81cd7beca1c14a6aa96bb6981b5097041fc /src/server/game/Maps/Map.h | |
| parent | 9397e7a16ff6c9d46327faec403c63ca872cd7d7 (diff) | |
Core: Fix some build errors after code style cleanup
Diffstat (limited to 'src/server/game/Maps/Map.h')
| -rwxr-xr-x | src/server/game/Maps/Map.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h index c47ae6ac614..bbd3b20ecfb 100755 --- a/src/server/game/Maps/Map.h +++ b/src/server/game/Maps/Map.h @@ -48,7 +48,7 @@ struct ScriptInfo; struct ScriptAction; struct Position; class Battleground; -class Mainstanced; +class MapInstanced; class InstanceMap; namespace Trinity { struct ObjectUpdater; } @@ -429,8 +429,8 @@ class Map : public GridRefManager<NGridType> GameObject* GetGameObject(uint64 guid); DynamicObject* GetDynamicObject(uint64 guid); - Mainstanced* ToMainstanced(){ if (Instanceable()) return reinterpret_cast<Mainstanced*>(this); else return NULL; } - const Mainstanced* ToMainstanced() const { if (Instanceable()) return (const Mainstanced*)((Mainstanced*)this); else return NULL; } + MapInstanced* ToMainstanced(){ if (Instanceable()) return reinterpret_cast<MapInstanced*>(this); else return NULL; } + const MapInstanced* ToMainstanced() const { if (Instanceable()) return (const MapInstanced*)((MapInstanced*)this); else return NULL; } InstanceMap* ToInstanceMap(){ if (IsDungeon()) return reinterpret_cast<InstanceMap*>(this); else return NULL; } const InstanceMap* ToInstanceMap() const { if (IsDungeon()) return (const InstanceMap*)((InstanceMap*)this); else return NULL; } @@ -508,7 +508,7 @@ class Map : public GridRefManager<NGridType> time_t i_gridExpiry; - //used for fast base_map (e.g. Mainstanced class object) search for + //used for fast base_map (e.g. MapInstanced class object) search for //InstanceMaps and BattlegroundMaps... Map* m_parentMap; |
