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authormegamage <none@none.none>2011-10-22 10:01:29 -0400
committermegamage <none@none.none>2011-10-22 10:01:29 -0400
commit91f56c181c9c04d17b62515ab22f3bacc050bb91 (patch)
tree237c8abc5bf0bb87f3446e1e431a21781af9fe65 /src/server/game/Maps/Map.h
parent80a18b9e56d17d62677a2c3427fab459667b9dd8 (diff)
More cleanup of grid system.
Diffstat (limited to 'src/server/game/Maps/Map.h')
-rwxr-xr-xsrc/server/game/Maps/Map.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h
index a8386360ae2..053759a3ab3 100755
--- a/src/server/game/Maps/Map.h
+++ b/src/server/game/Maps/Map.h
@@ -275,7 +275,7 @@ class Map : public GridRefManager<NGridType>
bool GetUnloadLock(const GridCoord &p) const { return getNGrid(p.x_coord, p.y_coord)->getUnloadLock(); }
void SetUnloadLock(const GridCoord &p, bool on) { getNGrid(p.x_coord, p.y_coord)->setUnloadExplicitLock(on); }
void LoadGrid(float x, float y);
- bool UnloadGrid(const uint32 x, const uint32 y, bool pForce);
+ bool UnloadGrid(NGridType& ngrid, bool pForce);
virtual void UnloadAll();
void ResetGridExpiry(NGridType &grid, float factor = 1) const
@@ -379,7 +379,7 @@ class Map : public GridRefManager<NGridType>
bool HavePlayers() const { return !m_mapRefManager.isEmpty(); }
uint32 GetPlayersCountExceptGMs() const;
- bool ActiveObjectsNearGrid(uint32 x, uint32 y) const;
+ bool ActiveObjectsNearGrid(NGridType const& ngrid) const;
void AddWorldObject(WorldObject* obj) { i_worldObjects.insert(obj); }
void RemoveWorldObject(WorldObject* obj) { i_worldObjects.erase(obj); }