diff options
author | megamage <none@none.none> | 2011-10-22 10:01:29 -0400 |
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committer | megamage <none@none.none> | 2011-10-22 10:01:29 -0400 |
commit | 91f56c181c9c04d17b62515ab22f3bacc050bb91 (patch) | |
tree | 237c8abc5bf0bb87f3446e1e431a21781af9fe65 /src/server/game/Maps/Map.h | |
parent | 80a18b9e56d17d62677a2c3427fab459667b9dd8 (diff) |
More cleanup of grid system.
Diffstat (limited to 'src/server/game/Maps/Map.h')
-rwxr-xr-x | src/server/game/Maps/Map.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h index a8386360ae2..053759a3ab3 100755 --- a/src/server/game/Maps/Map.h +++ b/src/server/game/Maps/Map.h @@ -275,7 +275,7 @@ class Map : public GridRefManager<NGridType> bool GetUnloadLock(const GridCoord &p) const { return getNGrid(p.x_coord, p.y_coord)->getUnloadLock(); } void SetUnloadLock(const GridCoord &p, bool on) { getNGrid(p.x_coord, p.y_coord)->setUnloadExplicitLock(on); } void LoadGrid(float x, float y); - bool UnloadGrid(const uint32 x, const uint32 y, bool pForce); + bool UnloadGrid(NGridType& ngrid, bool pForce); virtual void UnloadAll(); void ResetGridExpiry(NGridType &grid, float factor = 1) const @@ -379,7 +379,7 @@ class Map : public GridRefManager<NGridType> bool HavePlayers() const { return !m_mapRefManager.isEmpty(); } uint32 GetPlayersCountExceptGMs() const; - bool ActiveObjectsNearGrid(uint32 x, uint32 y) const; + bool ActiveObjectsNearGrid(NGridType const& ngrid) const; void AddWorldObject(WorldObject* obj) { i_worldObjects.insert(obj); } void RemoveWorldObject(WorldObject* obj) { i_worldObjects.erase(obj); } |