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authorSeyden <saiifii@live.de>2022-01-29 19:44:55 +0100
committerShauren <shauren.trinity@gmail.com>2022-01-29 20:35:25 +0100
commita5c713eaf21ce086074cf5934d1ee105c2c86922 (patch)
tree13d75f04967e9b3f5a64423ca1bd408a6528d98c /src/server/game/Maps/Map.h
parent5a82a0381d704e4b4b9976daf04d541d1130e541 (diff)
Core/Objects: Implement SmoothPhasing part of CreateObject and replacing visible objects
Diffstat (limited to 'src/server/game/Maps/Map.h')
-rw-r--r--src/server/game/Maps/Map.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h
index 80080876d02..470a4a16464 100644
--- a/src/server/game/Maps/Map.h
+++ b/src/server/game/Maps/Map.h
@@ -448,7 +448,7 @@ class TC_GAME_API Map : public GridRefManager<NGridType>
void UpdateIteratorBack(Player* player);
- TempSummon* SummonCreature(uint32 entry, Position const& pos, SummonPropertiesEntry const* properties = nullptr, uint32 duration = 0, WorldObject* summoner = nullptr, uint32 spellId = 0, uint32 vehId = 0, ObjectGuid privateObjectOwner = ObjectGuid::Empty);
+ TempSummon* SummonCreature(uint32 entry, Position const& pos, SummonPropertiesEntry const* properties = nullptr, uint32 duration = 0, WorldObject* summoner = nullptr, uint32 spellId = 0, uint32 vehId = 0, ObjectGuid privateObjectOwner = ObjectGuid::Empty, ObjectGuid replaceObject = ObjectGuid::Empty);
void SummonCreatureGroup(uint8 group, std::list<TempSummon*>* list = nullptr);
AreaTrigger* GetAreaTrigger(ObjectGuid const& guid);
SceneObject* GetSceneObject(ObjectGuid const& guid);