diff options
author | HelloKitty <andrew.blakely@ymail.com> | 2021-05-11 05:33:05 -0500 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2022-03-09 14:56:04 +0100 |
commit | a67bb1f5756f84bae1ccafc3c785b76b574f1aba (patch) | |
tree | 52bc9885fbc3ccd24bf9f0f99f38da61195b848a /src/server/game/Maps/Map.h | |
parent | 4dbacb69852e3324ddd9abb55a44d93b00679e36 (diff) |
Core/Map: Added Map::SetZoneOverrideLight std::chrono overload (#26486)
* Core/Map: Added Map::SetZoneOverrideLight std::chrono overload
* Scripts: Replace Map::SetZoneOverrideLight usages with new std::chrono overload
* Core/Map: Remove non-chrono Map::SetZoneOverrideLight overload
(cherry picked from commit e33c4b8f7f18c89fec3d95531fdccad526c12c10)
Diffstat (limited to 'src/server/game/Maps/Map.h')
-rw-r--r-- | src/server/game/Maps/Map.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h index 47848abe696..69da248676e 100644 --- a/src/server/game/Maps/Map.h +++ b/src/server/game/Maps/Map.h @@ -591,7 +591,7 @@ class TC_GAME_API Map : public GridRefManager<NGridType> Weather* GetOrGenerateZoneDefaultWeather(uint32 zoneId); WeatherState GetZoneWeather(uint32 zoneId) const; void SetZoneWeather(uint32 zoneId, WeatherState weatherId, float intensity); - void SetZoneOverrideLight(uint32 zoneId, uint32 areaLightId, uint32 overrideLightId, uint32 transitionMilliseconds); + void SetZoneOverrideLight(uint32 zoneId, uint32 areaLightId, uint32 overrideLightId, Milliseconds transitionTime); void UpdateAreaDependentAuras(); |