diff options
author | horn <pankrac.ja@seznam.cz> | 2013-02-26 02:33:08 +0100 |
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committer | horn <pankrac.ja@seznam.cz> | 2013-02-26 02:51:55 +0100 |
commit | badcce45d83a73ed4edf49a661736c25b80a8bd0 (patch) | |
tree | dc654c055166761c6bd884e088346e93371a21db /src/server/game/Maps/Map.h | |
parent | b00f6a981eb64d1b05a56b8009f3fdbcc20900a8 (diff) |
Core/Summons: Pack the TempSummonGroupKey structure so it is being compared correctly and make the second parameter of SummonCreatureGroup() optional
Diffstat (limited to 'src/server/game/Maps/Map.h')
-rw-r--r-- | src/server/game/Maps/Map.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h index cc47f053827..3deeb4e04b1 100644 --- a/src/server/game/Maps/Map.h +++ b/src/server/game/Maps/Map.h @@ -435,7 +435,7 @@ class Map : public GridRefManager<NGridType> void UpdateIteratorBack(Player* player); TempSummon* SummonCreature(uint32 entry, Position const& pos, SummonPropertiesEntry const* properties = NULL, uint32 duration = 0, Unit* summoner = NULL, uint32 spellId = 0, uint32 vehId = 0); - void SummonCreatureGroup(uint8 group, std::list<TempSummon*>& list); + void SummonCreatureGroup(uint8 group, std::list<TempSummon*>* list = NULL); Creature* GetCreature(uint64 guid); GameObject* GetGameObject(uint64 guid); DynamicObject* GetDynamicObject(uint64 guid); |