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authorJason Dove <1695733+jasongdove@users.noreply.github.com>2025-07-08 22:26:37 +0000
committerGitHub <noreply@github.com>2025-07-09 00:26:37 +0200
commitc7f5696479bb85c8fc7ee0d9fdaeb92e2b32213f (patch)
tree5eb2e7ad82f88dd089a58aad31f54c996d9edba3 /src/server/game/Maps/Map.h
parent04d44bd3a081fdf1b13ff20cd97a399f0fdfc477 (diff)
Core/Scenarios: Allow scripts to set instance scenario by id (#31104)
* add example at Stratholme service entrance
Diffstat (limited to 'src/server/game/Maps/Map.h')
-rw-r--r--src/server/game/Maps/Map.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h
index f16d95e5687..af10a1850a8 100644
--- a/src/server/game/Maps/Map.h
+++ b/src/server/game/Maps/Map.h
@@ -904,9 +904,9 @@ class TC_GAME_API InstanceMap : public Map
std::string const& GetScriptName() const;
InstanceScript* GetInstanceScript() { return i_data; }
InstanceScript const* GetInstanceScript() const { return i_data; }
- InstanceScenario* GetInstanceScenario() { return i_scenario; }
- InstanceScenario const* GetInstanceScenario() const { return i_scenario; }
- void SetInstanceScenario(InstanceScenario* scenario) { i_scenario = scenario; }
+ InstanceScenario* GetInstanceScenario() { return i_scenario.get(); }
+ InstanceScenario const* GetInstanceScenario() const { return i_scenario.get(); }
+ void SetInstanceScenario(InstanceScenario* scenario);
InstanceLock const* GetInstanceLock() const { return i_instanceLock; }
void UpdateInstanceLock(UpdateBossStateSaveDataEvent const& updateSaveDataEvent);
void UpdateInstanceLock(UpdateAdditionalSaveDataEvent const& updateSaveDataEvent);
@@ -928,7 +928,7 @@ class TC_GAME_API InstanceMap : public Map
Optional<SystemTimePoint> i_instanceExpireEvent;
InstanceScript* i_data;
uint32 i_script_id;
- InstanceScenario* i_scenario;
+ std::unique_ptr<InstanceScenario> i_scenario;
InstanceLock* i_instanceLock;
GroupInstanceReference i_owningGroupRef;
Optional<uint32> i_lfgDungeonsId;