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authorBootz <Stage6Dev@EMPulseGaming.com>2011-10-07 19:45:43 -0500
committerBootz <Stage6Dev@EMPulseGaming.com>2011-10-07 19:45:43 -0500
commit5b4c7783c2a28e420cb4aaf4f2967083db8f6787 (patch)
tree887be454d8d9d1a916d8085a243a2afaff2c0dbe /src/server/game/Maps/MapInstanced.h
parentc89b1f6989ce1f5a48c48766993c3dd8101cc21b (diff)
REPO: Code-style clean-ups
* Fixed pMap->map * Fixed pInstance->instance * Fixed pInsta->instance * Fixed pQuest->quest * Fixed pWho->who * Fixed pTarget->target * Fixed pGo->go ~DEVNOTES: Handlers/QuestHandler.cpp still needs to be cleaned...
Diffstat (limited to 'src/server/game/Maps/MapInstanced.h')
-rwxr-xr-xsrc/server/game/Maps/MapInstanced.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Maps/MapInstanced.h b/src/server/game/Maps/MapInstanced.h
index 1913f0add51..2949a8ecb67 100755
--- a/src/server/game/Maps/MapInstanced.h
+++ b/src/server/game/Maps/MapInstanced.h
@@ -23,14 +23,14 @@
#include "InstanceSaveMgr.h"
#include "DBCEnums.h"
-class MapInstanced : public Map
+class Mainstanced : public Map
{
friend class MapManager;
public:
typedef UNORDERED_MAP< uint32, Map*> InstancedMaps;
- MapInstanced(uint32 id, time_t expiry);
- ~MapInstanced() {}
+ Mainstanced(uint32 id, time_t expiry);
+ ~Mainstanced() {}
// functions overwrite Map versions
void Update(const uint32);