diff options
author | Gildor <gildor55@gmail.com> | 2024-09-23 16:02:22 +0200 |
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committer | GitHub <noreply@github.com> | 2024-09-23 16:02:22 +0200 |
commit | 15598723810f76a56b1ea5f3198b482dc0c19d65 (patch) | |
tree | cf913323235eb50e66dc94b62042a7863f21254b /src/server/game/Maps/MapManager.cpp | |
parent | f08cc759f73a6eb73d15636f208430c6ec4f1f5d (diff) |
Core/Maps: Do not allow entering an instance if the player is not alive and does not have the corpse inside or in inner instance (#30229)
Diffstat (limited to 'src/server/game/Maps/MapManager.cpp')
-rw-r--r-- | src/server/game/Maps/MapManager.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp index b2e42a91bb8..a49c8bc95f4 100644 --- a/src/server/game/Maps/MapManager.cpp +++ b/src/server/game/Maps/MapManager.cpp @@ -180,7 +180,10 @@ Map::EnterState MapManager::PlayerCannotEnter(uint32 mapid, Player* player, bool TC_LOG_DEBUG("maps", "MAP: Player '{}' has corpse in instance '{}' and can enter.", player->GetName(), mapName); } else + { TC_LOG_DEBUG("maps", "Map::CanPlayerEnter - player '{}' is dead but does not have a corpse!", player->GetName()); + return Map::CANNOT_ENTER_CORPSE_IN_DIFFERENT_INSTANCE; + } } //Get instance where player's group is bound & its map |