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https://github.com/TrinityCore/TrinityCore.git @ 2025-09-28T15:01:01Z
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Maps
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MapManager.cpp
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Author
2025-07-11
Core/Misc: Rename LinkedListHead::getSize to size to fit standard container n...
Shauren
2025-07-09
Core/Scenarios: Allow scripts to set instance scenario by id (#31104)
Jason Dove
2025-02-01
Scripts/Battlegrounds: Implement Deephaul Ravine (#30393)
Jeremy
2024-10-05
Core/Maps: Link instance map to LfgDungeons
Shauren
2024-08-28
Core/Maps: Decrement map unload timer by correct (accumulated) time diff (#30...
Razmataz
2024-03-28
Core/Battlegrounds: Move to scripts (#29799)
Jeremy
2024-03-26
Core/Maps: Initialize instance faction using group leader (if available) inst...
Shauren
2024-03-14
Core/Scripts: Removed script calls from constructors and destructors
Shauren
2024-03-13
Core/Misc: Use our new unique_trackable_ptr for various classes exposed to sc...
Shauren
2023-12-29
Core/Maps: Properly set initial spawn group state for groups that have condit...
Jeremy
2023-11-14
Core/BattlegroundMap: Load all cells when created & mark all creatures as act...
Jeremy
2023-03-21
Core/Instances: Fixed not being able to reenter instances that have no encoun...
Shauren
2023-01-08
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2022-10-04
Core/Instances: Reimplement resetting instances from UI
Shauren
2022-10-04
Core/Instances: Delete InstanceSaveMgr and replace most of its uses with new ...
Shauren
2022-10-04
Core/Maps: Check group that owns instance (first group to enter a given insta...
Shauren
2022-10-04
Core/Instances: Instance lock rewrite (WIP)
Shauren
2022-07-27
Core/Maps: Make sure login instance is added to i_maps (#28156)
SeraphimWoW
2022-07-25
Core/Maps: Split Ebon Hold and Exile's reach by faction and removed forced sa...
Shauren
2022-07-25
Core/Maps: Fixed deadlock in battleground map creation
Shauren
2022-07-24
Core/Maps: Removed MapInstanced - no longer neccessary for grid data referenc...
Shauren
2022-07-23
Dynamic build fix
Shauren
2022-07-23
Core/Maps: Move terrain data handling out of Map class
Shauren
2022-07-20
Core/Maps: Replace some Instanceable() checks with IsDungeon()
Shauren
2022-07-17
Core/Maps: Made instance_template no longer required to create and enter inst...
Shauren
2022-02-13
Core/Misc: Minor game include cleanup
Shauren
2022-02-12
Core/Maps: Add missing MapManager::_freeInstanceIds initialization in 665bab6...
Shauren
2022-02-11
Core/Misc: Cleanup MapManager includes (boost::dynamic_bitset)
Shauren
2021-12-20
Core/Maps: cosmetic correction on comment (#24096)
Kelno
2021-11-24
Check player conditions to enter instance (#23117)
Jozef DĂșc
2021-10-02
Core/Transports: Store information about continent transports
Shauren
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-07-16
Core/Maps: Fixed initializing instance free ids when compiled with WITH_CORED...
Shauren
2020-07-16
Core/Instances: Fixed and optimized instance id reuse
Shauren
2020-06-27
Core/DataStores: Simplified string memory allocation in db2 files, dropped un...
Shauren
2020-05-24
Core/Maps: Improvements to terrain swap handling
Shauren
2020-01-02
New Year
Aokromes
2019-04-06
Core/Maps: Ensure all child terrain maps are created before doing anything on...
Shauren
2019-01-01
Update copyright note for 2019
vincent-michael
2018-05-20
Core/Maps: Allow entering raid maps without a raid group for maps older than ...
Shauren
2018-03-25
Core/Maps: Implemented loading swapped maps
Shauren
2018-01-01
Update copyright note for 2018
vincent-michael
2017-01-01
Update copyright note for 2017
vincent-michael
2016-05-20
Core/DataStores: Updated opcodes and db2 to 7.0.3.21414
Shauren
2016-05-20
Core/DataStores: Updated dbc/db2 to 7.0.1.20994
Shauren
2016-05-07
Core/Achievements: AchievementMgr refactoring
Shauren
2016-04-11
Core/Game: Move scheduled map scripts counter methods into MapManager
Naios
2016-03-21
Merge pull request #16110 from Treeston/3.3.5-instancerevive
Treeston
2016-03-11
Core/Game: Move singleton instances into compilation units
Naios
2016-01-01
Update copyright note for 2016
Vincent-Michael
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