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author | Killyana <morphone1@gmail.com> | 2019-03-17 16:49:15 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2021-11-24 22:24:14 +0100 |
commit | 1c5f281a56ab48f14c125771e958c3ac673a0e4c (patch) | |
tree | e8a1ba25135ae52687f191a5589a1a0cff80e06a /src/server/game/Maps/MapManager.cpp | |
parent | 052304cf2dbba1ebab5f0cdd49288fe656cf873a (diff) |
DB/Movement: Synchronize difficulty entry with the main template
We don't know any case where a creature has a different movement from a difficulty to an another
(cherry picked from commit ebe56ce802a8c2dc33f9c9d8f69ddd813a6169a0)
(cherry picked from commit c76931c2c095f09b587038ac1ebd1a4fea96dbcf)
Diffstat (limited to 'src/server/game/Maps/MapManager.cpp')
0 files changed, 0 insertions, 0 deletions