aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Maps/MapManager.cpp
diff options
context:
space:
mode:
authorJeremy <Golrag@users.noreply.github.com>2025-02-01 01:58:23 +0100
committerGitHub <noreply@github.com>2025-02-01 01:58:23 +0100
commit5b83fec88e30a93fbc3179009cefda9a7b34ee01 (patch)
treebcbb72406f470044c99006a8de8c6ccb4ac08cd2 /src/server/game/Maps/MapManager.cpp
parentdbd761d20a1b2343ffd8bb778185a649e551b48a (diff)
Scripts/Battlegrounds: Implement Deephaul Ravine (#30393)
Diffstat (limited to 'src/server/game/Maps/MapManager.cpp')
-rw-r--r--src/server/game/Maps/MapManager.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp
index f3fefda4c94..4332c5a52e2 100644
--- a/src/server/game/Maps/MapManager.cpp
+++ b/src/server/game/Maps/MapManager.cpp
@@ -18,6 +18,7 @@
#include "MapManager.h"
#include "BattlefieldMgr.h"
#include "Battleground.h"
+#include "BattlegroundScript.h"
#include "CharacterCache.h"
#include "Containers.h"
#include "DatabaseEnv.h"
@@ -33,6 +34,7 @@
#include "ScriptMgr.h"
#include "World.h"
#include "WorldStateMgr.h"
+
#include <boost/dynamic_bitset.hpp>
#include <numeric>
@@ -131,6 +133,7 @@ BattlegroundMap* MapManager::CreateBattleground(uint32 mapId, uint32 instanceId,
bg->SetBgMap(map);
map->InitScriptData();
map->InitSpawnGroupState();
+ map->GetBattlegroundScript()->OnInit();
if (sWorld->getBoolConfig(CONFIG_BATTLEGROUNDMAP_LOAD_GRIDS))
map->LoadAllCells();