diff options
author | Spp <spp@jorge.gr> | 2013-05-21 09:55:09 +0200 |
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committer | Spp <spp@jorge.gr> | 2013-05-21 09:55:09 +0200 |
commit | 86afccc8ff7f54d8ebf28473bc2799dc7e039083 (patch) | |
tree | b5519c8b3400cb5ca7a1b5496494361285812cd4 /src/server/game/Maps/MapManager.cpp | |
parent | 1b6fb2b6959f504d9e33d2326691cf43a04690d2 (diff) | |
parent | d1677b2db08f71a5bddedd9659cc5a66f325f47f (diff) |
Merge branch 'master' into 4.3.4 (Only the Logging System One)
Conflicts:
src/server/game/AI/EventAI/CreatureEventAI.cpp
src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/DataStores/DBCStores.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/GuildMgr.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/BattlefieldHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/NPCHandler.cpp
src/server/game/Handlers/PetitionsHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/SpellHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Instances/InstanceScript.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Auras/SpellAuras.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellMgr.cpp
src/server/game/Tools/PlayerDump.cpp
src/server/game/World/World.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reload.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
Diffstat (limited to 'src/server/game/Maps/MapManager.cpp')
-rw-r--r-- | src/server/game/Maps/MapManager.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp index 73676416475..538285edd0f 100644 --- a/src/server/game/Maps/MapManager.cpp +++ b/src/server/game/Maps/MapManager.cpp @@ -80,7 +80,7 @@ void MapManager::checkAndCorrectGridStatesArray() { if (i_GridStates[i] != si_GridStates[i]) { - sLog->outError(LOG_FILTER_MAPS, "MapManager::checkGridStates(), GridState: si_GridStates is currupt !!!"); + TC_LOG_ERROR(LOG_FILTER_MAPS, "MapManager::checkGridStates(), GridState: si_GridStates is currupt !!!"); ok = false; si_GridStates[i] = i_GridStates[i]; } @@ -197,7 +197,7 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player, bool loginCheck) // probably there must be special opcode, because client has this string constant in GlobalStrings.lua /// @todo this is not a good place to send the message player->GetSession()->SendAreaTriggerMessage(player->GetSession()->GetTrinityString(LANG_INSTANCE_RAID_GROUP_ONLY), mapName); - sLog->outDebug(LOG_FILTER_MAPS, "MAP: Player '%s' must be in a raid group to enter instance '%s'", player->GetName().c_str(), mapName); + TC_LOG_DEBUG(LOG_FILTER_MAPS, "MAP: Player '%s' must be in a raid group to enter instance '%s'", player->GetName().c_str(), mapName); return false; } } @@ -221,15 +221,15 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player, bool loginCheck) { WorldPacket data(SMSG_CORPSE_NOT_IN_INSTANCE); player->GetSession()->SendPacket(&data); - sLog->outDebug(LOG_FILTER_MAPS, "MAP: Player '%s' does not have a corpse in instance '%s' and cannot enter.", player->GetName().c_str(), mapName); + TC_LOG_DEBUG(LOG_FILTER_MAPS, "MAP: Player '%s' does not have a corpse in instance '%s' and cannot enter.", player->GetName().c_str(), mapName); return false; } - sLog->outDebug(LOG_FILTER_MAPS, "MAP: Player '%s' has corpse in instance '%s' and can enter.", player->GetName().c_str(), mapName); + TC_LOG_DEBUG(LOG_FILTER_MAPS, "MAP: Player '%s' has corpse in instance '%s' and can enter.", player->GetName().c_str(), mapName); player->ResurrectPlayer(0.5f, false); player->SpawnCorpseBones(); } else - sLog->outDebug(LOG_FILTER_MAPS, "Map::CanPlayerEnter - player '%s' is dead but does not have a corpse!", player->GetName().c_str()); + TC_LOG_DEBUG(LOG_FILTER_MAPS, "Map::CanPlayerEnter - player '%s' is dead but does not have a corpse!", player->GetName().c_str()); } //Get instance where player's group is bound & its map @@ -416,7 +416,7 @@ uint32 MapManager::GenerateInstanceId() if (newInstanceId == _nextInstanceId) { - sLog->outError(LOG_FILTER_MAPS, "Instance ID overflow!! Can't continue, shutting down server. "); + TC_LOG_ERROR(LOG_FILTER_MAPS, "Instance ID overflow!! Can't continue, shutting down server. "); World::StopNow(ERROR_EXIT_CODE); } |