diff options
author | Shauren <shauren.trinity@gmail.com> | 2015-02-25 00:13:14 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2015-04-28 21:19:46 +0200 |
commit | ca83e14f8b141fab0a13e08f48fca6c1ace0c4c7 (patch) | |
tree | 68487de0cd291b6aba9131a4eade228433f05d99 /src/server/game/Maps/MapManager.cpp | |
parent | 455ef1a64af14ee249e270b451f67f552ba3605a (diff) |
Core/Entities: Reworked guid scopes
* Added ObjectGuid traits to easily access whether guid type can be generated globally (ObjectMgr) or not
* This adds separate (per map) guid sequences depending on object type
* Ported map object container from cmangos/mangos-wotlk@a2d396eb0bb195efc460944dd4e0fab2a858b300
* Added type container visitor for TypeUnorderedMapContainer
* Implemented helper function to erase unique pairs from multimap containers
* Moved object storage of all objects except players and transports to map level
* Added containers linking database spawn id with creature/gameobject in world
* Renamed DBTableGuid to spawnId
* Added a separate spawn id sequence generator for creatures and gameobjects - this will be used in db tables
* Moved building SMSG_UPDATE_OBJECT - updatefields changes broadcast to map update
Diffstat (limited to 'src/server/game/Maps/MapManager.cpp')
-rw-r--r-- | src/server/game/Maps/MapManager.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp index d49bde4415d..e18a98e8429 100644 --- a/src/server/game/Maps/MapManager.cpp +++ b/src/server/game/Maps/MapManager.cpp @@ -81,6 +81,7 @@ Map* MapManager::CreateBaseMap(uint32 id) { map = new Map(id, i_gridCleanUpDelay, 0, DIFFICULTY_NONE); map->LoadRespawnTimes(); + map->LoadCorpseData(); } i_maps[id] = map; @@ -253,8 +254,6 @@ void MapManager::Update(uint32 diff) for (iter = i_maps.begin(); iter != i_maps.end(); ++iter) iter->second->DelayedUpdate(uint32(i_timer.GetCurrent())); - sObjectAccessor->Update(uint32(i_timer.GetCurrent())); - i_timer.SetCurrent(0); } |