diff options
author | Jeremy <Golrag@users.noreply.github.com> | 2023-11-14 18:40:39 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-11-14 18:40:39 +0100 |
commit | e72bde5236d41a7f66abb25ce9e118eeb1c5aa92 (patch) | |
tree | 312d90d3dde899b05c59f95e0ac3f7c4fdfeb51a /src/server/game/Maps/MapManager.cpp | |
parent | 740136af41c60787ca84d5819cf7503d69def073 (diff) |
Core/BattlegroundMap: Load all cells when created & mark all creatures as active (#29410)
Diffstat (limited to 'src/server/game/Maps/MapManager.cpp')
-rw-r--r-- | src/server/game/Maps/MapManager.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp index 0c2d686d10d..40ac78eaff3 100644 --- a/src/server/game/Maps/MapManager.cpp +++ b/src/server/game/Maps/MapManager.cpp @@ -122,6 +122,10 @@ BattlegroundMap* MapManager::CreateBattleground(uint32 mapId, uint32 instanceId, ASSERT(map->IsBattlegroundOrArena()); map->SetBG(bg); bg->SetBgMap(map); + + if (sWorld->getBoolConfig(CONFIG_BATTLEGROUNDMAP_LOAD_GRIDS)) + map->LoadAllCells(); + return map; } |