diff options
| author | azazel <none@none> | 2010-08-06 00:15:29 +0600 |
|---|---|---|
| committer | azazel <none@none> | 2010-08-06 00:15:29 +0600 |
| commit | f9a51dc2147e8d31dc9aaf4de0d461a4103fa9a3 (patch) | |
| tree | d9e1d8c1fc1264fc8c1a6c5de84625b79e3a6ca3 /src/server/game/Maps/MapManager.h | |
| parent | 4773aad26b0d032d2a6cb0abe94cdd87a77f3064 (diff) | |
* Corpse related cleanup (author: Hunuza)
* Avoid saving of the corpse in arenas (author: VladimirMangos)
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Maps/MapManager.h')
| -rw-r--r-- | src/server/game/Maps/MapManager.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/server/game/Maps/MapManager.h b/src/server/game/Maps/MapManager.h index 8be44721ae9..21a913ce75b 100644 --- a/src/server/game/Maps/MapManager.h +++ b/src/server/game/Maps/MapManager.h @@ -140,7 +140,6 @@ class MapManager TransportNPCMap m_TransportNPCMap; bool CanPlayerEnter(uint32 mapid, Player* player, bool loginCheck = false); - void RemoveBonesFromMap(uint32 mapid, uint64 guid, float x, float y); uint32 GenerateInstanceId() { return ++i_MaxInstanceId; } void InitMaxInstanceId(); void InitializeVisibilityDistanceInfo(); |
