diff options
author | ariel- <ariel-@users.noreply.github.com> | 2018-02-10 16:43:01 -0300 |
---|---|---|
committer | Ariel Silva <ariel-@users.noreply.github.com> | 2018-03-09 14:41:28 -0300 |
commit | 45c5e1b9d63796d168339a44f63418f220cf2403 (patch) | |
tree | c5c2ef9917147e38779d1f94e6ffc38386b9b251 /src/server/game/Maps/MapScripts.cpp | |
parent | 080d2c6cd439acb2059adc4e24a279de98aa0db6 (diff) |
Core/Spells: rework part 5: GameObject casting
Closes #21330
Closes #18885
Ref #18752
Diffstat (limited to 'src/server/game/Maps/MapScripts.cpp')
-rw-r--r-- | src/server/game/Maps/MapScripts.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Maps/MapScripts.cpp b/src/server/game/Maps/MapScripts.cpp index 60eb4cf5e31..a949d0a099a 100644 --- a/src/server/game/Maps/MapScripts.cpp +++ b/src/server/game/Maps/MapScripts.cpp @@ -33,7 +33,7 @@ #include "World.h" /// Put scripts in the execution queue -void Map::ScriptsStart(ScriptMapMap const& scripts, uint32 id, Object* source, Object* target) +void Map::ScriptsStart(std::map<uint32, std::multimap<uint32, ScriptInfo>> const& scripts, uint32 id, Object* source, Object* target) { ///- Find the script map ScriptMapMap::const_iterator s = scripts.find(id); |