diff options
author | ccrs <ccrs@users.noreply.github.com> | 2018-06-03 10:06:57 -0700 |
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committer | GitHub <noreply@github.com> | 2018-06-03 10:06:57 -0700 |
commit | 982643cd96790ffc54e7a3e507469649f3b074d2 (patch) | |
tree | 90e65482d064fc9b2e8d0e215f2dec6e5fe663c9 /src/server/game/Maps/MapScripts.cpp | |
parent | b84348f6fc7746349fdcbd443b32fe5483174442 (diff) |
Core/Movement: MotionMaster reimplementation (#21888)
Internal structure and handling changes, nothing behavioural (or thats the intention at least).
Diffstat (limited to 'src/server/game/Maps/MapScripts.cpp')
-rw-r--r-- | src/server/game/Maps/MapScripts.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/server/game/Maps/MapScripts.cpp b/src/server/game/Maps/MapScripts.cpp index a949d0a099a..dda0263fe4f 100644 --- a/src/server/game/Maps/MapScripts.cpp +++ b/src/server/game/Maps/MapScripts.cpp @@ -880,7 +880,6 @@ void Map::ScriptsProcess() if (!cSource->IsAlive()) return; - cSource->GetMotionMaster()->MovementExpired(); cSource->GetMotionMaster()->MoveIdle(); switch (step.script->Movement.MovementType) |