diff options
author | Jeremy <Golrag@users.noreply.github.com> | 2024-10-20 23:56:55 +0200 |
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committer | ModoX <moardox@gmail.com> | 2024-10-21 00:30:20 +0200 |
commit | 0535a61cb7c9da97f05e5867ce181d91e3dd92eb (patch) | |
tree | 63a3357adc6e6dd104ed5c43f78d948a9456a56e /src/server/game/Maps/ZoneScript.h | |
parent | c45cd444efa65842419c8c90fcedcf6dbd731027 (diff) |
Core/GameObject: Implemented OnFlagTaken/OnFlagDropped hooks for GAMEOBJECT_TYPE_FLAGSTAND
Diffstat (limited to 'src/server/game/Maps/ZoneScript.h')
-rw-r--r-- | src/server/game/Maps/ZoneScript.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/server/game/Maps/ZoneScript.h b/src/server/game/Maps/ZoneScript.h index 8f37b2a3cf5..0f1c1e1651e 100644 --- a/src/server/game/Maps/ZoneScript.h +++ b/src/server/game/Maps/ZoneScript.h @@ -107,6 +107,11 @@ class TC_GAME_API ZoneScript virtual bool CanCaptureFlag([[maybe_unused]] AreaTrigger* areaTrigger, [[maybe_unused]] Player* player) { return false; } virtual void OnCaptureFlag([[maybe_unused]] AreaTrigger* areaTrigger, [[maybe_unused]] Player* player) { } + + // This hook is used with GAMEOBJECT_TYPE_FLAGSTAND. Newer gameobjects use GAMEOBJECT_TYPE_NEW_FLAG and should use `OnFlagStateChange` + virtual void OnFlagTaken([[maybe_unused]] GameObject* flag, [[maybe_unused]] Player* player) { } + // This hook is used with GAMEOBJECT_TYPE_FLAGSTAND. Newer gameobjects use GAMEOBJECT_TYPE_NEW_FLAG and should use `OnFlagStateChange`. The GameObject doesn't exist anymore, but the ObjectGuid does + virtual void OnFlagDropped([[maybe_unused]] ObjectGuid const& flagGuid, [[maybe_unused]] Player* player) { } }; #endif |