diff options
Diffstat (limited to 'src/server/game/Maps/ZoneScript.h')
-rw-r--r-- | src/server/game/Maps/ZoneScript.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/server/game/Maps/ZoneScript.h b/src/server/game/Maps/ZoneScript.h index 8f37b2a3cf5..0f1c1e1651e 100644 --- a/src/server/game/Maps/ZoneScript.h +++ b/src/server/game/Maps/ZoneScript.h @@ -107,6 +107,11 @@ class TC_GAME_API ZoneScript virtual bool CanCaptureFlag([[maybe_unused]] AreaTrigger* areaTrigger, [[maybe_unused]] Player* player) { return false; } virtual void OnCaptureFlag([[maybe_unused]] AreaTrigger* areaTrigger, [[maybe_unused]] Player* player) { } + + // This hook is used with GAMEOBJECT_TYPE_FLAGSTAND. Newer gameobjects use GAMEOBJECT_TYPE_NEW_FLAG and should use `OnFlagStateChange` + virtual void OnFlagTaken([[maybe_unused]] GameObject* flag, [[maybe_unused]] Player* player) { } + // This hook is used with GAMEOBJECT_TYPE_FLAGSTAND. Newer gameobjects use GAMEOBJECT_TYPE_NEW_FLAG and should use `OnFlagStateChange`. The GameObject doesn't exist anymore, but the ObjectGuid does + virtual void OnFlagDropped([[maybe_unused]] ObjectGuid const& flagGuid, [[maybe_unused]] Player* player) { } }; #endif |