diff options
| author | ccrs <ccrs@users.noreply.github.com> | 2018-06-03 10:06:57 -0700 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2021-09-28 00:15:13 +0200 |
| commit | 426f9f2f92b26fbb68e7cda9290ccbd586c6af4e (patch) | |
| tree | ede70b7865c2edb58964c7aa668eb1250a5816ab /src/server/game/Maps | |
| parent | 3e0af19b7767d6e71a7467874fdad566cea5ee87 (diff) | |
Core/Movement: MotionMaster reimplementation (#21888)
Internal structure and handling changes, nothing behavioural (or thats the intention at least).
(cherry picked from commit 982643cd96790ffc54e7a3e507469649f3b074d2)
Diffstat (limited to 'src/server/game/Maps')
| -rw-r--r-- | src/server/game/Maps/Map.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Maps/MapScripts.cpp | 1 |
2 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index ad84dd0e38c..3e935230c24 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -1642,7 +1642,7 @@ bool Map::CreatureRespawnRelocation(Creature* c, bool diffGridOnly) if (CreatureCellRelocation(c, resp_cell)) { c->Relocate(resp_x, resp_y, resp_z, resp_o); - c->GetMotionMaster()->Initialize(); // prevent possible problems with default move generators + c->GetMotionMaster()->Initialize(); // prevent possible problems with default move generators //CreatureRelocationNotify(c, resp_cell, resp_cell.GetCellCoord()); c->UpdatePositionData(); c->UpdateObjectVisibility(false); diff --git a/src/server/game/Maps/MapScripts.cpp b/src/server/game/Maps/MapScripts.cpp index ad2c744b844..c82bb7212fa 100644 --- a/src/server/game/Maps/MapScripts.cpp +++ b/src/server/game/Maps/MapScripts.cpp @@ -849,7 +849,6 @@ void Map::ScriptsProcess() if (!cSource->IsAlive()) return; - cSource->GetMotionMaster()->MovementExpired(); cSource->GetMotionMaster()->MoveIdle(); switch (step.script->Movement.MovementType) |
