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path: root/src/server/game/Maps
AgeCommit message (Expand)Author
2025-11-30Core/Misc: Use std::scoped_lock instead of unique_lock where possible (and ol...Shauren
2025-11-06Core/MMaps: Implemented dynamic mmap tile rebuilding for destructible objectsShauren
2025-11-06Core/MMaps: Allow loading mmap meshes per map instanceShauren
2025-10-25Core/Vmaps: Rename VMapManager2 to VMapManagerShauren
2025-10-25Core/Vmaps: Remove VMapManager2 virtual interfaceShauren
2025-10-17Tools/mmaps_generator: Namespace/include cleanupShauren
2025-10-17Core/Maps: Tiny optimization for TerrainInfo::CleanUpGridsShauren
2025-10-14Core/Entities: Merge duplicate functions calculating relative positions - rem...Shauren
2025-10-04Core/Misc: Reduce differences between branchesShauren
2025-10-02Core/MMaps: Use unique_ptr for memory management and remove MMapFactoryShauren
2025-10-02Core/MMaps: Improve mmap debugging experience for terrain swap mapsShauren
2025-07-13Core/Misc: Move large functions out of header filesShauren
2025-07-11Core/Misc: Improve LinkedList iteration - simplify code generated for begin, ...Shauren
2025-07-11Core/Misc: Rename LinkedListHead insertion functions to push_back/push_front ...Shauren
2025-07-11Core/Misc: Rename LinkedListHead::getSize to size to fit standard container n...Shauren
2025-07-11Core/Misc: Simplify LinkedListHead::isEmpty and rename to empty to fit standa...Shauren
2025-07-11Core/Groups: Use iterators instead of raw LinkedListElement to interact with ...Shauren
2025-07-09Core/Scenarios: Allow scripts to set instance scenario by id (#31104)Jason Dove
2025-06-28Core/SpawnTracking: Allow linking a spawn to more than one quest objective (#...Meji
2025-06-13Core/Scripts: Mark script base class constructors noexceptShauren
2025-06-10Core/Misc: Kill copy/move constructors for singleton classesShauren
2025-06-06Core/Grids: Remove unused template parameter from Grid classShauren
2025-05-08Core/World: Refactor World::LoadConfigSettings to unify validation of all con...Shauren
2025-04-16Core/Players: Improve setting ActivePlayerData::TransportServerTime by includ...Shauren
2025-04-05Nopch build fixShauren
2025-02-07Scripts: Remove unneccessary DoublePosition from AreaBoundaryShauren
2025-02-06nopch fix (for real this time)Shauren
2025-02-06fix nopchModoX
2025-02-06Core/Maps: Implemented PolygonBoundaryModoX
2025-02-02Core/Objects: Make guid generators atomicShauren
2025-02-01Scripts/Battlegrounds: Implement Deephaul Ravine (#30393)Jeremy
2025-01-05Core/Grids: Modernize TypeContainer with variadic templateShauren
2025-01-04Core/Misc: Implemented spawn tracking (#30247)Meji
2024-12-31Core/Misc: Include cleanup - remove MapUtils.h from Containers.hShauren
2024-11-03Core/Transports: Fixed event timestamps for edge casesMeji
2024-10-29Core/PacketIO: Skip sending empty SMSG_UPDATE_OBJECT for transports on map ch...Shauren
2024-10-21Core/GameObject: Implemented OnFlagTaken/OnFlagDropped hooks for GAMEOBJECT_T...Jeremy
2024-10-05Core/Maps: Link instance map to LfgDungeonsShauren
2024-10-01Core/Utilities: Extend make_unique_ptr_with_deleter functionality to allow it...Shauren
2024-08-28Core/Maps: Decrement map unload timer by correct (accumulated) time diff (#30...Razmataz
2024-07-29Core/Misc: Reduce amount of virtual functions and copypasting in Reference<> ...Shauren
2024-07-12Core/Instances: New ZoneScript hook - OnCreatureGroupDepletedShauren
2024-06-30Core/Maps: Implemented BoundaryIntersectionBoundaryModoX
2024-05-16Core/Maps: Fixed manual spawn groups being automatically spawned by conditionsShauren
2024-03-28Core/Battlegrounds: Move to scripts (#29799)Jeremy
2024-03-26Core/Maps: Initialize instance faction using group leader (if available) inst...Shauren
2024-03-15Core/Logging: Improved generated code for log statements (length of text is c...Shauren
2024-03-14Core/Scripts: Removed script calls from constructors and destructorsShauren
2024-03-14Core/Objects: Added ToWorldObject and ToItemShauren
2024-03-14Core/Objects: Rename Object::m_isWorldObject and related functions to avoid c...Shauren