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authorjackpoz <giacomopoz@gmail.com>2020-06-26 23:28:33 +0200
committerShauren <shauren.trinity@gmail.com>2022-01-19 22:17:42 +0100
commit68faf5bc4bc69a111eca479860215f075adcdad6 (patch)
tree051926e05d7750b5fb3bd9b4c7afc0d243aed501 /src/server/game/Maps
parentf7c1ae01f83449348ba1cd275188e895f00e3422 (diff)
Core/Common: Replace ASSERT(false, "...") with ABORT_MSG("...")
(cherry picked from commit 54c701cf0db81c0062e8c5020e07db18984d0ffa)
Diffstat (limited to 'src/server/game/Maps')
-rw-r--r--src/server/game/Maps/Map.cpp10
-rw-r--r--src/server/game/Maps/Map.h4
2 files changed, 7 insertions, 7 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index d3d32e55846..ce111ce2b81 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -3176,7 +3176,7 @@ bool Map::CheckRespawn(RespawnInfo* info)
doDelete = true;
break;
default:
- ASSERT(false, "Invalid spawn type %u with spawnId " UI64FMTD " on map %u", uint32(info->type), info->spawnId, GetId());
+ ABORT_MSG("Invalid spawn type %u with spawnId " UI64FMTD " on map %u", uint32(info->type), info->spawnId, GetId());
return true;
}
if (doDelete)
@@ -3213,7 +3213,7 @@ bool Map::CheckRespawn(RespawnInfo* info)
else if (info->type == SPAWN_TYPE_CREATURE)
sPoolMgr->UpdatePool<Creature>(poolId, info->spawnId);
else
- ASSERT(false, "Invalid spawn type %u (spawnid " UI64FMTD ") on map %u", uint32(info->type), info->spawnId, GetId());
+ ABORT_MSG("Invalid spawn type %u (spawnid " UI64FMTD ") on map %u", uint32(info->type), info->spawnId, GetId());
info->respawnTime = 0;
return false;
}
@@ -3278,7 +3278,7 @@ bool Map::AddRespawnInfo(RespawnInfo const& info)
ASSERT(bySpawnIdMap->find(info.spawnId) == bySpawnIdMap->end(), "Insertion of respawn info with id (%u," UI64FMTD ") into spawn id map failed - state desync.", uint32(info.type), info.spawnId);
}
else
- ASSERT(false, "Invalid respawn info for spawn id (%u," UI64FMTD ") being inserted", uint32(info.type), info.spawnId);
+ ABORT_MSG("Invalid respawn info for spawn id (%u," UI64FMTD ") being inserted", uint32(info.type), info.spawnId);
RespawnInfo * ri = new RespawnInfo(info);
ri->handle = _respawnTimes.push(ri);
@@ -3378,7 +3378,7 @@ void Map::DoRespawn(SpawnObjectType type, ObjectGuid::LowType spawnId, uint32 gr
break;
}
default:
- ASSERT(false, "Invalid spawn type %u (spawnid " UI64FMTD ") on map %u", uint32(type), spawnId, GetId());
+ ABORT_MSG("Invalid spawn type %u (spawnid " UI64FMTD ") on map %u", uint32(type), spawnId, GetId());
}
}
@@ -3560,7 +3560,7 @@ bool Map::SpawnGroupSpawn(uint32 groupId, bool ignoreRespawn, bool force, std::v
break;
}
default:
- ASSERT(false, "Invalid spawn type %u with spawnId " UI64FMTD, uint32(data->type), data->spawnId);
+ ABORT_MSG("Invalid spawn type %u with spawnId " UI64FMTD, uint32(data->type), data->spawnId);
return false;
}
}
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h
index 48e8c49a4a9..80080876d02 100644
--- a/src/server/game/Maps/Map.h
+++ b/src/server/game/Maps/Map.h
@@ -832,7 +832,7 @@ class TC_GAME_API Map : public GridRefManager<NGridType>
switch (type)
{
default:
- ASSERT(false);
+ ABORT();
case SPAWN_TYPE_CREATURE:
return &_creatureRespawnTimesBySpawnId;
case SPAWN_TYPE_GAMEOBJECT:
@@ -846,7 +846,7 @@ class TC_GAME_API Map : public GridRefManager<NGridType>
switch (type)
{
default:
- ASSERT(false);
+ ABORT();
case SPAWN_TYPE_CREATURE:
return &_creatureRespawnTimesBySpawnId;
case SPAWN_TYPE_GAMEOBJECT: